I design interactive products with a focus on gameplay systems, prototyping, UI/UX, and clear product logic.
My work includes game concepts, design experiments, and practical mobile app ideas.
- I work at the intersection of game design and interactive product thinking
- I build game prototypes, explore system-driven mechanics, and design mobile app concepts
- I care about clarity, usability, strong core ideas, and how a product actually feels in use
- I’m especially interested in projects that combine creativity, structure, and player/user experience
I create game design concepts and interactive prototypes focused on mechanics, structure, and player experience.
- gameplay prototypes for new ideas and systems
- puzzle and simulation-driven concepts
- experiments focused on game mechanics
- small playable prototypes testing core gameplay loops
I design practical mobile app concepts with an emphasis on usability, clarity, and everyday comfort.
- health and lifestyle oriented product ideas
- UX-focused interfaces for simple, smooth interaction
- feature concepts built around real user habits
- product structures that balance usefulness and accessibility
Thanks for stopping by!
C++
Python
Flutter
JavaScript
HTML5
CSS
Git

