Open
Description
Using the tool has been great but there are a few things I'd like it to have out of the box,
- Material Generator node that takes multiple textures.
- Multiple Output node that enables adding more outputs (with the same assetgroups being to each connection) this is useful for generating multiple assets from the same input.
- Ability to customize node gui, for example, adding extra functionality like a custom + or - buttons to remove/add new outputs/inputs.
- Ability to customize node gui colors based on custom rules (changing output colors based on user logic) for example: say I want a single output connection to be considered active I'd like it to have a green color etc...
- Material modifiers, this would be a great addition.
- Currently it's possible to set values manually on generated GameObject/prefab components, it would be great if the fields were exposed on the node gui as input (for the relevant fields at least like sprite fields/material fields etc..) this way you can generate new prefabs and manipulate the components by connecting incoming assets to those input connections.
- Ability to increase the padding between connection points
Awesome tool non the less and it's been easy to modify! thank you.