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Snap: Add workaround for amdgpu.ids issue #7045

Snap: Add workaround for amdgpu.ids issue

Snap: Add workaround for amdgpu.ids issue #7045

Triggered via push November 13, 2025 22:35
Status Success
Total duration 54m 7s
Artifacts 4

CI_macos.yml

on: push
Matrix: macos-build
Package Universal Binary
3m 28s
Package Universal Binary
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20 warnings
Xcode 16.4 (ARM64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (ARM64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (ARM64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (ARM64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (ARM64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (ARM64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (ARM64): src/3rdparty/quickjs-wz/quickjs/quickjs.c#L7299
format string is not a string literal [-Wformat-nonliteral]
Xcode 16.4 (ARM64): src/3rdparty/quickjs-wz/quickjs/quickjs.c#L7291
format string is not a string literal [-Wformat-nonliteral]
Xcode 16.4 (ARM64): src/3rdparty/quickjs-wz/quickjs/quickjs.c#L7218
format string is not a string literal [-Wformat-nonliteral]
Xcode 16.4 (ARM64)
Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning
Xcode 16.4 (x64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (x64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (x64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (x64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (x64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (x64): src/3rdparty/GameNetworkingSockets/src/public/tier0/valve_off.h#L1
no newline at end of file [-Wnewline-eof]
Xcode 16.4 (x64): src/3rdparty/quickjs-wz/quickjs/quickjs.c#L7299
format string is not a string literal [-Wformat-nonliteral]
Xcode 16.4 (x64): src/3rdparty/quickjs-wz/quickjs/quickjs.c#L7291
format string is not a string literal [-Wformat-nonliteral]
Xcode 16.4 (x64): src/3rdparty/quickjs-wz/quickjs/quickjs.c#L7218
format string is not a string literal [-Wformat-nonliteral]
Xcode 16.4 (x64)
Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning

Artifacts

Produced during runtime
Name Size Digest
warzone2100_macOS_arm64
961 MB
sha256:ac2fb6401cc8b34d0188c1d8e9dab82b37b3acb851b00fa03589a089f5a40852
warzone2100_macOS_universal
1020 MB
sha256:9af541db4d7eac671f5bc8a169eab28db26fb6f001e6ad5c17273ecfe387cb93
warzone2100_macOS_universal_novideos
475 MB
sha256:b96d397c8b2742b498929be5f2456234528fd9d412592da7fa115bdf3eb4ef5d
warzone2100_macOS_x64
418 MB
sha256:4af4f06a0d00561d968300745c689e059141088de7472440eaeb28ba3d8ab278