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As per the description, using SELF:oDCFixedBitmap1:Origin := Point{0,0} puts the control in the top-left corner, when using the xGUI classes. The correct behavior (what the standards VOGUI does) is to put the control fully visible at the bottom-left corner, so the actual location Y that should be used in winforms terms would be:
then the problem does not happen, control is still placed correctly, as dictated by the resource. But this means that locations specified in the constructor are ignored.