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Description
These are nice-to-have improvements marked with XXX comments:
play/vue/tootsville-vue/src/views/GameView.vue
- Line 10:
play/Game/Gatekeeper.js
- Line 125: * XXX bring back passports
- Line 389: // XXX check the datagram layout
- Line 402: // XXX check the params layout
- Line 1051: * XXX @code{d3} objects are ignored. @code{wtl} is the only supported
play/Game/Nav.js
- Line 347: * XXX unclear if this is even used any more?
play/Game/Wardrobe.js
- Line 165: if (!('character' in Tootsville)) return {}; // XXX assert?
play/Scene/AvatarBuilder.js
- Line 66: // XXX rotate only once all the patterns have been recentered on
- Line 214: return; /* XXX finish? */ } }
- Line 264: * XXX keep a cache for identical textures on different avatars, with
play/Scene/Patterns.js
- Line 40: * XXX Some day we might extract these from SVG files.
play/Scene/SkyBuilder.js
- Line 46: * XXX Some day, using a GLSL shader for the background would be
- Line 260: * XXX Some things aren't able to be updated yet.
play/Scene/Tank.js
- Line 43: * XXX This is currently ignored, and we always update the attachments
play/UI/AudioControl.js
- Line 123: // // XXX hide volume controls
play/UI/FitSteps.js
- Line 58: // XXX no op for now
play/UI/HUD.js
- Line 95: { const xhr = new XMLHttpRequest; // XXX: Fetch
play/UI/WaWa.js
- Line 116: { const speed = 9 / Math.min(duration, 9); // XXX adjust speed
play/vue/tootsville-vue/pnpm-lock.yaml
- Line 2487: resolution: {integrity: sha512-YZo3K82SD7Riyi0E1EQPojLz7kpepnSQI9IyPbHHg1XXXevb5dJI7tpyN2ADxGcQbHG7vcyRHk0cbwqcQriUtg==}
- Line 2487: resolution: {integrity: sha512-YZo3K82SD7Riyi0E1EQPojLz7kpepnSQI9IyPbHHg1XXXevb5dJI7tpyN2ADxGcQbHG7vcyRHk0cbwqcQriUtg==}
www/index.html
- Line 75: <script async src="https://www.googletagmanager.com/gtag/js?id=G-XXXXXXXXXX"></script>
- Line 80: gtag('config', 'G-XXXXXXXXXX');
www/index.qa.html
- Line 72: <script async src="https://www.googletagmanager.com/gtag/js?id=G-XXXXXXXXXX"></script>
- Line 77: gtag('config', 'G-XXXXXXXXXX');
Priority: Low (future enhancements)
Labels: enhancement
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