chore(deps): update dependency socket.io to v2 (master) - autoclosed#79
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chore(deps): update dependency socket.io to v2 (master) - autoclosed#79appcues-wss[bot] wants to merge 1 commit into
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This PR contains the following updates:
1.4.6->2.5.0By merging this PR, the below vulnerabilities will be automatically resolved:
Release Notes
socketio/socket.io (socket.io)
v2.5.0Compare Source
The default value of the
maxHttpBufferSizeoption has been decreased from 100 MB to 1 MB, in order to prevent attacks by denial of service.Security advisory: GHSA-j4f2-536g-r55m
Bug Fixes
Dependencies
engine.io@~3.6.0(socketio/engine.io@3.5.0...3.6.0)ws@~7.4.2(no change)4.5.1 (2022-05-17)
Bug Fixes
Dependencies
engine.io@~6.2.0(no change)ws@~8.2.3(no change)v2.4.1Compare Source
Reverts
v2.4.0Compare Source
Bug Fixes
3.0.4 (2020-12-07)
3.0.3 (2020-11-19)
3.0.2 (2020-11-17)
Bug Fixes
3.0.1 (2020-11-09)
Bug Fixes
v2.3.0Compare Source
This release mainly contains a bump of the
engine.ioandwspackages, but no additional features.v2.2.0Compare Source
Features
Bug fixes
v2.1.1Compare Source
Features
v2.1.0Compare Source
Features
Bug fixes
Important note⚠️ from Engine.IO 3.2.0 release
There are two non-breaking changes that are somehow quite important:
wswas reverted as the default wsEngine (https://github.com/socketio/engine.io/pull/550), as there was several blocking issues withuws. You can still useuwsby runningnpm install uws --savein your project and using thewsEngineoption:pingTimeoutnow defaults to 5 seconds (instead of 60 seconds): https://github.com/socketio/engine.io/pull/551v2.0.4Compare Source
Bug fixes
Links:
engine.io: -ws: -v2.0.3Compare Source
Bug fixes
Links:
engine.io: -ws: -v2.0.2Compare Source
Bug fixes
Links:
engine.io: -ws: -v2.0.1Compare Source
Bug fixes
- update path of client file (#2934)
Links:
engine.io: -ws: -v2.0.0Compare Source
This major release brings several performance improvements:
uws is now the default Websocket engine. It should bring significant improvement in performance (particularly in terms of memory consumption) (https://github.com/socketio/engine.io/releases/tag/2.0.0)
the Engine.IO and Socket.IO handshake packets were merged, reducing the number of roundtrips necessary to establish a connection. (#2833)
it is now possible to provide a custom parser according to the needs of your application (#2829). Please take a look at the example for more information.
Please note that this release is not backward-compatible, due to:
Please also note that if you are using a self-signed certificate,
rejectUnauthorizednow defaults totrue(https://github.com/socketio/engine.io-client/pull/558).Finally, the API documentation is now in the repository (here), and the content of the website here. Do not hesitate if you see something wrong or missing!
The full list of changes:
localflag (#2816)clientsmethod in the API documentation (#2812)Besides, we are proud to announce that Socket.IO is now a part of open collective: https://opencollective.com/socketio. More on that later.
v1.7.4Compare Source
v1.7.3Compare Source
v1.7.2Compare Source
v1.7.1Compare Source
(following
socket.io-clientupdate)v1.7.0Compare Source
localflag (#2628)v1.6.0Compare Source
v1.5.1Compare Source
clientin test script (#2731)v1.5.0Compare Source
v1.4.8Compare Source
v1.4.7Compare Source