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Porting Projects

Dervex edited this page Oct 30, 2023 · 6 revisions

From Roblox Studio to Visual Studio Code

To start porting go to Tools -> Port to VS Code (Roblox plugin). Behaviour of this action can be controlled by following settings:

Changes whether every instance or only script instances, instances containing other script instances should be ported.

If this setting is disabled there will be no .properties files thus every instance class and properties won't be saved. If you want to use Argon as source control tool you have to enable this option.

Applies whitelist or blacklist filter on selected classes.

Only instances from selected directories will be synced.

There is also an option to ignore single instances described on this page.


From Visual Studio Code to Roblox Studio

To start porting go to Tools -> Port to Roblox (Roblox plugin). In this case everything is ported and every filter is ignored.

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