Skip to content

Solari GI: Adjust jacobian rejection to reduce bright spots #20259

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Draft
wants to merge 6 commits into
base: main
Choose a base branch
from

Conversation

JMS55
Copy link
Contributor

@JMS55 JMS55 commented Jul 23, 2025

Adjust the jacobian rejection to reduce the sudden bright spots that occur from poor spatial resampling.

To test, edit line 82 of restir_gi.wgsl to go from += to = so that you only see the GI. Then try comparing the jacobian code in this PR against main. Setting CONFIDENCE_WEIGHT_CAP to 300 (longer temporal history) can also make it more obvious.

@JMS55 JMS55 added the A-Rendering Drawing game state to the screen label Jul 23, 2025
@JMS55 JMS55 changed the title Solari GI: Clamp jacobian to reduce bright spots Solari GI: Adjust jacobian rejection to reduce bright spots Jul 23, 2025
@JMS55 JMS55 added this to the 0.17 milestone Jul 23, 2025
@JMS55 JMS55 marked this pull request as draft July 24, 2025 01:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-Rendering Drawing game state to the screen
Projects
Status: No status
Development

Successfully merging this pull request may close these issues.

1 participant