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Moby

A clone of Z-Man Games' "Love Letter". Run mix manual_test to "play" a version of the game on the terminal. There are only two players (when the actual game plays up to 4), both share the same terminal and the full state of the game is shown. But it works!

Development roadmap

DONE

The first step will be run only on IEx, directly calling the game functions. It will feature the game cards being dealt to two players only; players will draw and play cards, without effects, and the winner is the one who has the highest value card at the end.

Then card effects will be implemented. Initially, all cards can only have the other player as the target of their effects.

Next steps include allowing for the player to target themself (e.g. with the Prince)

There is a very basic text interface, currently embedded within the server application

Testing all characters (except the Priest)

Testing the game mechanics for a single round

Separating the info that gets sent to each player

Adding a third and fourth player

TO DO

Keeping track of Tokens of Affection

Multi-round play

Extracting the text client

Implementing and testing the Priest

Single-page Phoenix app with LiveView

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