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Changed the name and/or place of assets referenced in those BP and DT#8864

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Blyron merged 1 commit intoue5-devfrom
Aina/CleanUp_Buildings
Apr 24, 2025
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Changed the name and/or place of assets referenced in those BP and DT#8864
Blyron merged 1 commit intoue5-devfrom
Aina/CleanUp_Buildings

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@AinaRoca AinaRoca commented Apr 24, 2025

Description

When Making the cleanUp of the assets, some referenced in those BP and DT were put in a diferent folder and/ or its name was changed

Fixes #

Where has this been tested?

  • Platform(s): ...
  • Python version(s): ...
  • Unreal Engine version(s): ...

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@AinaRoca AinaRoca requested a review from a team as a code owner April 24, 2025 08:13
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update-docs Bot commented Apr 24, 2025

Thanks for opening this pull request! The maintainers of this repository would appreciate it if you would update our CHANGELOG.md based on your changes.

@Blyron Blyron merged commit b72dc90 into ue5-dev Apr 24, 2025
rbellerobotics added a commit to DarpaTriageChallenge/carla that referenced this pull request May 24, 2025
switch back to older fast dds

fastdds building on windows

Defaulting the ros2 to be on

Moved copy to a later part of the build

fixed error with copy, still requires running twice

Build copies on first try fix

Fixed pathing for Windows deps in build cs

TEST: STATIC

Update to static paths

Added functionality to load maps from anywhere across different content folders, project or plugin (carla-simulator#8862)

Changed the name and place of assets referenced in those BP and DT (carla-simulator#8864)

Add functionality to subdivide meshes in chunks (carla-simulator#8875)

Remove UE5_BUILD_README.md (carla-simulator#8876)

Aaron/ue5/addmaterialstosplittedmeshes (carla-simulator#8883)

* Add functionality to subdivide meshes in chunks

* Add Materials to splitted meshes

Got build to the 3000 package build

able to launch system

Cleaned up windows build

Switch arg name to link correctly on windows
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2 participants