Fix Generate (timed) crash upon disposing a long sequence #1067
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Due to how recursive scheduling has to link up
IDisposables in theUserWorkItemclass, a long running timedGeneratewould produce a long chain ofUserWorkItems and crash with stack overflow if the whole sequence itself is disposed.The fix is to have the recursive scheduling in
Generatenot return the next step'sIDisposablefrom the function but keep replacing a main reference with the newer and newerIDisposables, and thus no link chain is formed.The use of the SAD indirection is necessary because when the
Schedulereturns with theIDisposable, the payload may have already run and we would overwrite a newer step'sIDisposable.