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Extend a few TensorPrimitive optimizations to nint/nuint #116945

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Merged
merged 3 commits into from
Jun 25, 2025

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stephentoub
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Tagging subscribers to this area: @dotnet/area-system-numerics-tensors
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Pull Request Overview

This PR extends existing TensorPrimitive vectorization optimizations to cover additional integer types (e.g., nint/nuint) by replacing direct typeof(T) checks with new helper methods (IsInt32Like, IsUInt32Like, IsInt64Like, IsUInt64Like). Key changes include:

  • Updated Sign, Divide, ConvertToInteger, and ConvertToIntegerNative classes to use IsXXXLike helpers in both Vectorizable properties and Invoke overloads.
  • Unified type checks for 32/64-bit signed and unsigned integers to include native-sized integer types.
  • Removed some conditional else wrappers in Sign.cs to streamline early returns.

Reviewed Changes

Copilot reviewed 4 out of 4 changed files in this pull request and generated no comments.

File Description
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.Sign.cs Swapped typeof(T)==typeof(int/uint) for IsInt32Like<T>()/IsUInt32Like<T>() in vector methods.
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.Divide.cs Changed the integer branch in Vectorizable to IsInt32Like<T>().
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.ConvertToIntegerNative.cs Replaced each typeof(TTo) check with corresponding IsIntXxxLike<TTo>() in vector conversions.
src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.ConvertToInteger.cs Mirrored the native conversion changes for non-native paths with IsIntXxxLike<TTo>().
Comments suppressed due to low confidence (4)

src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.Divide.cs:73

  • Consider adding unit tests for nint and nuint types to cover the new vectorized code path introduced by IsInt32Like<T>() in the Vectorizable property.
                                            || (Vector256.IsHardwareAccelerated && IsInt32Like<T>());

src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.ConvertToIntegerNative.cs:35

  • Add tests to validate conversion to native integer types including nint and nuint for both Invoke(Vector128<TFrom>) and Invoke(Vector256<TFrom>) paths.
                (typeof(TFrom) == typeof(float) && IsInt32Like<TTo>()) ||

src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.ConvertToInteger.cs:35

  • Include unit tests for ConvertToInteger<TFrom, TTo> with nint and nuint to ensure the helper methods cover these types correctly.
                (typeof(TFrom) == typeof(float) && IsInt32Like<TTo>()) ||

src/libraries/System.Numerics.Tensors/src/System/Numerics/Tensors/netcore/TensorPrimitives.Sign.cs:119

  • The removal of the final closing brace appears to unbalance braces in this file and will cause a compilation error. Please ensure the correct number of closing braces are present.
}

Comment on lines 44 to 45
if (IsInt32Like<TTo>()) return Vector128.ConvertToInt32(x.AsSingle()).As<int, TTo>();
if (IsUInt32Like<TTo>()) return Vector128.ConvertToUInt32(x.AsSingle()).As<uint, TTo>();
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Given then Vectorizable check, this could be (with optional asserts):

if (TTo.IsNegative(TTo.MinValue))
{
    return Vector128.ConvertToInt32(x.AsSingle()).As<int, TTo>();
}
return Vector128.ConvertToUInt32(x.AsSingle()).As<uint, TTo>();

It leads to much smaller IL that the JIT can trivially see is constant, without depending on the inliner

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if (TTo.IsNegative(TTo.MinValue))

The public API only constrains TTo to IBinaryInteger<TTo>, which does not have MinValue.

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You could do Vector128.IsNegative<TTo>(Vector128<T>.AllBitsSet) != Vector128<TTo>.Zero. This works since we know tto is an integer and AllBitsSet will either be -1 or MaxValue.

-- It's even simpler in .NET 10, but general intent is to try and avoid needing a second call to determine if a branch is dead or not, since that will impact inline profitability for these core helpers and we've already seen a few cases where the JIT gives up around that due to the size of the methods they're being inlined into.

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You could do Vector128.IsNegative(Vector128.AllBitsSet) != Vector128.Zero

And this is guaranteed to be constant folded down such that the expression and one or the other branches is eliminated?

@stephentoub stephentoub merged commit 5c295b4 into dotnet:main Jun 25, 2025
80 of 86 checks passed
@stephentoub stephentoub deleted the tpnint branch June 25, 2025 00:44
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