Skip to content

dreucifer/ImpulseEngine

 
 

Repository files navigation

Impulse Engine

Created by Randy Gaul
Modified by dreucifer

Original Description

Impulse Engine is a small 2D physics engine written in C++. The engine is intended to be used in an educational manner by other looking to learn the inner workings of physics engines.

Should build in Windows with Visual Studio 2008-2012. Should build on Linux and OSX platforms with the use of C++11 std::chrono. Thanks to whackashoe for the cross-platform port.

If you have any questions feel free to contact Randy at: r dot gaul at digipen dot edu.

http://randygaul.net

Roadmap for Code Modifications/Porting

  • Convert the easily ported/time sensitive subroutines to C.
  • Convert much of the OO structure to Python
  • Integrate the C subroutines with the Python structure
  • Build several example games, like tennis, brick breaker, and an underwater scene

Releases

No releases published

Packages

No packages published

Languages

  • C++ 54.7%
  • C 45.3%