fix: Always vflip cubemaps #41
Workflow file for this run
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| name: build-macos | |
| on: | |
| push: | |
| branches: [ main ] | |
| pull_request: | |
| branches: [ main ] | |
| workflow_dispatch: | |
| env: | |
| BUILD_TYPE: Release | |
| jobs: | |
| build_x86_64: | |
| runs-on: macos-13 | |
| steps: | |
| - uses: actions/checkout@v4 | |
| with: | |
| submodules: 'recursive' | |
| - name: Install Dependencies | |
| run: brew install ninja cmake | |
| - name: Configure CMake | |
| run: cmake -G Ninja -B ${{github.workspace}}/build -DVCPKG_TARGET_TRIPLET=x64-osx -DCMAKE_INSTALL_PREFIX=${{github.workspace}}/install -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=$VCPKG_INSTALLATION_ROOT/scripts/buildsystems/vcpkg.cmake | |
| - name: Build | |
| run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j | |
| - name: Install | |
| run: | | |
| cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -t install | |
| rm -f ${{github.workspace}}/install/README.md | |
| # Maintaining file permissions | |
| # chmod +x ${{github.workspace}}/install/shadertoy.app/Contents/MacOS/shadertoy | |
| mv ${{github.workspace}}/install ${{github.workspace}}/shadertoy-macos-x86_64 | |
| tar -zcvf ${{github.workspace}}/shadertoy-macos-x86_64.tar.gz --directory ${{github.workspace}} shadertoy-macos-x86_64 | |
| - uses: actions/upload-artifact@v4 | |
| with: | |
| name: build-macos-x86_64 | |
| path: ${{github.workspace}}/shadertoy-macos-x86_64.tar.gz | |
| if-no-files-found: error | |
| build_arm64: | |
| runs-on: macos-latest | |
| steps: | |
| - uses: actions/checkout@v4 | |
| with: | |
| submodules: 'recursive' | |
| - name: Install Dependencies | |
| run: brew install ninja cmake | |
| - name: Configure CMake | |
| run: cmake -G Ninja -B ${{github.workspace}}/build -DCMAKE_OSX_ARCHITECTURES=arm64 -DVCPKG_HOST_TRIPLET=arm64-osx-release -DVCPKG_TARGET_TRIPLET=arm64-osx-release -DCMAKE_INSTALL_PREFIX=${{github.workspace}}/install -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=$VCPKG_INSTALLATION_ROOT/scripts/buildsystems/vcpkg.cmake | |
| - name: Build | |
| run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -j | |
| - name: Install | |
| run: | | |
| cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -t install | |
| rm -f ${{github.workspace}}/install/README.md | |
| mv ${{github.workspace}}/install ${{github.workspace}}/shadertoy-macos-arm64 | |
| tar -zcvf ${{github.workspace}}/shadertoy-macos-arm64.tar.gz --directory ${{github.workspace}} shadertoy-macos-arm64 | |
| - uses: actions/upload-artifact@v4 | |
| with: | |
| name: build-macos-arm64 | |
| path: ${{github.workspace}}/shadertoy-macos-arm64.tar.gz | |
| if-no-files-found: error | |