Break loop in acquiring media on Safari #3311
Merged
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As of this week we've started seeing an issue in mobile Safari where Element Call will fail to acquire media, calling
getUserMedia
over and over in a loop. How this happened:getUserMedia
, even though there is no change in the devices returned byenumerateDevices
.getUserMedia
. And so, the loop begins.While it is pretty annoying that Safari has started emitting spurious 'devicechange' events, we can easily work around this situation by making our reactivity more fine-grained, breaking the loop. And this may result in performance improvements for all browsers, so, why not.
Here's the specifics of the loop:
usePreviewTracks
usePreviewTracks
has an effect which callsgetUserMedia
onError
callback and passes a new one tousePreviewTracks
usePreviewTracks
uses theonError
callback as one of the effect dependencies, so the effect runs again, and we callgetUserMedia
again