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Building and Running WASM in -sMEMORY64=1 mode #14582

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@donalffons

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@donalffons

Hi,

I noticed that Emscripten has the option to run in "full end-to-end wasm64 mode" with the build flag -sMEMORY64=1. I would be interested in trying that, since my use case (loading and converting large 3D models) can easily break the 4GB memory limit of WASM32.

My question is: Is it possible to use the -sMEMORY64=1 builds today? I think the optimal scenario for my use case would be to run a NodeJS / Deno + V8 with WASM64 support on a server. Is that possible? Or is there an alternative approach to this?

Any hints would be much appreciated!

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