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4 changes: 4 additions & 0 deletions exercises/difference-of-squares/README.md
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Expand Up @@ -12,6 +12,10 @@ Hence the difference between the square of the sum of the first
ten natural numbers and the sum of the squares of the first ten
natural numbers is 3025 - 385 = 2640.

You are not expected to discover an efficient solution to this yourself from
first principles; research is allowed, indeed, encouraged. Finding the best
algorithm for the problem is a key skill in software engineering.

## Hints
This exercise requires you to process a collection of data. You can simplify your code by using LINQ (Language Integrated Query).
For more information, see [this page]
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2 changes: 1 addition & 1 deletion exercises/dnd-character/README.md
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@@ -1,4 +1,4 @@
# Dnd Character
# D&D Character

For a game of [Dungeons & Dragons][DND], each player starts by generating a
character they can play with. This character has, among other things, six
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10 changes: 5 additions & 5 deletions exercises/grains/README.md
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Expand Up @@ -6,14 +6,14 @@ on each square doubles.
There once was a wise servant who saved the life of a prince. The king
promised to pay whatever the servant could dream up. Knowing that the
king loved chess, the servant told the king he would like to have grains
of wheat. One grain on the first square of a chess board. Two grains on
the next. Four on the third, and so on.
of wheat. One grain on the first square of a chess board, with the number
of grains doubling on each successive square.

There are 64 squares on a chessboard.
There are 64 squares on a chessboard (where square 1 has one grain, square 2 has two grains, and so on).

Write code that shows:
- how many grains were on each square, and
- the total number of grains
- how many grains were on a given square, and
- the total number of grains on the chessboard

## For bonus points

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2 changes: 1 addition & 1 deletion exercises/high-scores/README.md
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Expand Up @@ -2,7 +2,7 @@

Manage a game player's High Score list.

Your task is to build a high-score component of the classic Frogger game, one of the highest selling and addictive games of all time, and a classic of the arcade era. Your task is to write methods that return the highest score from the list, the last added score, the three highest scores, and a report on the difference between the last and the highest scores.
Your task is to build a high-score component of the classic Frogger game, one of the highest selling and addictive games of all time, and a classic of the arcade era. Your task is to write methods that return the highest score from the list, the last added score and the three highest scores.

## Running the tests

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3 changes: 0 additions & 3 deletions exercises/leap/README.md
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Expand Up @@ -13,9 +13,6 @@ on every year that is evenly divisible by 4
For example, 1997 is not a leap year, but 1996 is. 1900 is not a leap
year, but 2000 is.

If your language provides a method in the standard library that does
this look-up, pretend it doesn't exist and implement it yourself.

## Notes

Though our exercise adopts some very simple rules, there is more to
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2 changes: 1 addition & 1 deletion exercises/saddle-points/README.md
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Expand Up @@ -8,7 +8,7 @@ So say you have a matrix like so:
1 2 3
|---------
1 | 9 8 7
2 | 5 3 2 <--- addle point at column 1, row 2, with value 5
2 | 5 3 2 <--- saddle point at column 1, row 2, with value 5
3 | 6 6 7
```

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7 changes: 4 additions & 3 deletions exercises/sgf-parsing/README.md
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Expand Up @@ -18,9 +18,10 @@ An SGF file may look like this:

This is a tree with three nodes:

- The top level node has two properties: FF\[4\] (key = "FF", value =
"4") and C\[root\](key = "C", value = "root"). (FF indicates the
version of SGF and C is a comment.)
- The top level node has three properties: FF\[4\] (key = "FF", value
= "4"), C\[root\](key = "C", value = "root") and SZ\[19\] (key =
"SZ", value = "19"). (FF indicates the version of SGF, C is a
comment and SZ is the size of the board.)
- The top level node has a single child which has a single property:
B\[aa\]. (Black plays on the point encoded as "aa", which is the
1-1 point (which is a stupid place to play)).
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