Clear replay renderer when all instances are deleted.#1976
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eundersander
approved these changes
Dec 23, 2022
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eundersander
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Left a minor comment but otherwise LGTM!
Skylion007
approved these changes
Dec 27, 2022
…h renderer memory issues.
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Motivation and Context
The batch renderer currently cannot delete individual instances. Because of this, it quickly reaches internal limits when repeatedly changing scenes. The batch renderer can however delete all instances at once.
This changeset clears the frame when the player detects that the applied keyframe is deleting all instances.
This implementation is preferred to an explicit
clearFramekeyframe flag as it doesn't force the implementer (blender script, etc) to delete its instances in a specific way. However, it cannot detect leaking instances from a misused recorder.How Has This Been Tested
Tested in python viewer by repeatedly changing scenes.
Types of changes
Checklist