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SUPER STARKILLER 3000 is a 2D action / bullet hell game made using Phaser.

PLAY IT HERE

You can read a postmortem on this project here postmortem

Game Features

  • Top-Down, Arcade Style, Bullet-Dodging Action (similar to asteroids)
  • 9 Levels
  • 3 Bosses
  • Intruiging Sci-fi story by Chez
  • Online Leaderboards

Technical Features

  • Custom leaderboard in nodejs using heroku postgres. (Deprecated, now using dreamlo)
  • Uses cookies to save user volume settings.
  • Github Actions pipeline to auto-deploy updates to GH pages

Credits

Patrick "GG WP Pat" McDonough - for the spaceship sprites and other art.

Chez - for the story/writing.

koreezgames - Phaser Particle editor plugin : https://github.com/koreezgames/phaser-particle-editor-plugin

juhani.junkala - Chiptune Music (Levels 1, 2, 3, title screen). Open Game Art

sketchylogic - Chiptune Music (Boss theme) Open Game Art

TeknoAXE - "Invading the 80's" - Ending music

About

2D bullet hell arcade game with a cool narrative. Written in Javascript using Phaser.JS

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