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feat: Added Ray Compute Engine and Ray Offline Store Support #5526
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Just putting a hold on this because I want to review. This is fantastic @ntkathole!
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Finished 1st round of interview 🥹 it's too big to complete, will do in batches
infra/feast-operator/bundle/manifests/feast-operator.clusterserviceversion.yaml
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Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
Signed-off-by: ntkathole <[email protected]>
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LGTM!
Signed-off-by: ntkathole <[email protected]>
What this PR does / why we need it:
This PR introduces Ray as both a compute engine and an offline store in Feast. It enables scalable, distributed feature engineering and data access in Feast using Ray, making it easier to handle large datasets and complex feature pipelines.
Key Features
Ray Compute Engine
Ray Offline Store
Documentation added for both Ray compute engine and offline store, including configuration, resource management, and usage examples.