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[Impeller] use memory type for readback. #50949

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3 changes: 3 additions & 0 deletions impeller/core/device_buffer_descriptor.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,9 @@ namespace impeller {
struct DeviceBufferDescriptor {
StorageMode storage_mode = StorageMode::kDeviceTransient;
size_t size = 0u;
// Perhaps we could combine this with storage mode and create appropriate
// host-write and host-read flags.
bool readback = false;
};

} // namespace impeller
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2 changes: 1 addition & 1 deletion impeller/entity/contents/content_context.h
Original file line number Diff line number Diff line change
Expand Up @@ -408,7 +408,7 @@ class ContentContext {
///
// TODO(bdero): Remove this setting once StC is fully de-risked
// https://github.com/flutter/flutter/issues/123671
static constexpr bool kEnableStencilThenCover = false;
static constexpr bool kEnableStencilThenCover = true;

#if IMPELLER_ENABLE_3D
std::shared_ptr<scene::SceneContext> GetSceneContext() const;
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24 changes: 17 additions & 7 deletions impeller/renderer/backend/vulkan/allocator_vk.cc
Original file line number Diff line number Diff line change
Expand Up @@ -30,16 +30,24 @@ ToVKBufferMemoryPropertyFlags(StorageMode mode) {
}

static VmaAllocationCreateFlags ToVmaAllocationBufferCreateFlags(
StorageMode mode) {
StorageMode mode,
bool readback) {
VmaAllocationCreateFlags flags = 0;
switch (mode) {
case StorageMode::kHostVisible:
flags |= VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
if (!readback) {
flags |= VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
} else {
flags |= VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
}
return flags;
case StorageMode::kDevicePrivate:
FML_DCHECK(!readback);
return flags;
case StorageMode::kDeviceTransient:
FML_DCHECK(!readback);
return flags;
}
FML_UNREACHABLE();
Expand All @@ -62,8 +70,8 @@ static PoolVMA CreateBufferPool(VmaAllocator allocator) {
allocation_info.usage = VMA_MEMORY_USAGE_AUTO;
allocation_info.preferredFlags = static_cast<VkMemoryPropertyFlags>(
ToVKBufferMemoryPropertyFlags(StorageMode::kHostVisible));
allocation_info.flags =
ToVmaAllocationBufferCreateFlags(StorageMode::kHostVisible);
allocation_info.flags = ToVmaAllocationBufferCreateFlags(
StorageMode::kHostVisible, /*readback=*/false);

uint32_t memTypeIndex;
auto result = vk::Result{vmaFindMemoryTypeIndexForBufferInfo(
Expand Down Expand Up @@ -455,8 +463,10 @@ std::shared_ptr<DeviceBuffer> AllocatorVK::OnCreateBuffer(
allocation_info.usage = ToVMAMemoryUsage();
allocation_info.preferredFlags = static_cast<VkMemoryPropertyFlags>(
ToVKBufferMemoryPropertyFlags(desc.storage_mode));
allocation_info.flags = ToVmaAllocationBufferCreateFlags(desc.storage_mode);
if (created_buffer_pool_ && desc.storage_mode == StorageMode::kHostVisible) {
allocation_info.flags =
ToVmaAllocationBufferCreateFlags(desc.storage_mode, desc.readback);
if (created_buffer_pool_ && desc.storage_mode == StorageMode::kHostVisible &&
!desc.readback) {
allocation_info.pool = staging_buffer_pool_.get().pool;
}

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1 change: 1 addition & 0 deletions lib/ui/painting/image_encoding_impeller.cc
Original file line number Diff line number Diff line change
Expand Up @@ -157,6 +157,7 @@ void ImageEncodingImpeller::ConvertDlImageToSkImage(

impeller::DeviceBufferDescriptor buffer_desc;
buffer_desc.storage_mode = impeller::StorageMode::kHostVisible;
buffer_desc.readback = true;
buffer_desc.size =
texture->GetTextureDescriptor().GetByteSizeOfBaseMipLevel();
auto buffer =
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