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[Impeller] removes advanced plus blending #52163

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9 changes: 5 additions & 4 deletions impeller/aiks/aiks_unittests.cc
Original file line number Diff line number Diff line change
Expand Up @@ -941,13 +941,14 @@ TEST_P(AiksTest, CanDrawPaintMultipleTimes) {
TEST_P(AiksTest, FormatWideGamut) {
EXPECT_EQ(GetContext()->GetCapabilities()->GetDefaultColorFormat(),
PixelFormat::kB10G10R10A10XR);
EXPECT_TRUE(IsAlphaClampedToOne(
GetContext()->GetCapabilities()->GetDefaultColorFormat()));
}

TEST_P(AiksTest, FormatSRGB) {
EXPECT_TRUE(IsAlphaClampedToOne(
GetContext()->GetCapabilities()->GetDefaultColorFormat()));
PixelFormat pixel_format =
GetContext()->GetCapabilities()->GetDefaultColorFormat();
EXPECT_TRUE(pixel_format == PixelFormat::kR8G8B8A8UNormInt ||
pixel_format == PixelFormat::kB8G8R8A8UNormInt)
<< "pixel format: " << PixelFormatToString(pixel_format);
}

TEST_P(AiksTest, TransformMultipliesCorrectly) {
Expand Down
8 changes: 0 additions & 8 deletions impeller/compiler/shader_lib/impeller/color.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -46,12 +46,4 @@ f16vec4 IPHalfPremultiply(f16vec4 color) {
return f16vec4(color.rgb * color.a, color.a);
}

/// Performs the plus blend on `src` and `dst` which are premultiplied colors.
//`max` determines the values the results are clamped to.
f16vec4 IPHalfPlusBlend(f16vec4 src, f16vec4 dst) {
float16_t min = 0.0hf;
float16_t max = 1.0hf;
return clamp(dst + src, min, max);
}

#endif
8 changes: 0 additions & 8 deletions impeller/core/formats.h
Original file line number Diff line number Diff line change
Expand Up @@ -138,14 +138,6 @@ constexpr bool IsStencilWritable(PixelFormat format) {
}
}

/// Returns `true` if the pixel format has an implicit `clamp(x, 0, 1)` in the
/// pixel format. This is important for example when performing the `Plus` blend
/// where we don't want alpha values over 1.0.
constexpr bool IsAlphaClampedToOne(PixelFormat pixel_format) {
return !(pixel_format == PixelFormat::kR32G32B32A32Float ||
pixel_format == PixelFormat::kR16G16B16A16Float);
}

constexpr const char* PixelFormatToString(PixelFormat format) {
switch (format) {
case PixelFormat::kUnknown:
Expand Down
9 changes: 0 additions & 9 deletions impeller/entity/contents/content_context.cc
Original file line number Diff line number Diff line change
Expand Up @@ -124,8 +124,6 @@ void ContentContextOptions::ApplyToPipelineDescriptor(
color0.src_color_blend_factor = BlendFactor::kOneMinusDestinationAlpha;
break;
case BlendMode::kPlus:
// The kPlusAdvanced should be used instead.
FML_DCHECK(IsAlphaClampedToOne(color_attachment_pixel_format));
color0.dst_alpha_blend_factor = BlendFactor::kOne;
color0.dst_color_blend_factor = BlendFactor::kOne;
color0.src_alpha_blend_factor = BlendFactor::kOne;
Expand Down Expand Up @@ -326,10 +324,6 @@ ContentContext::ContentContext(
framebuffer_blend_lighten_pipelines_.CreateDefault(
*context_, options_trianglestrip,
{static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
framebuffer_blend_plus_advanced_pipelines_.CreateDefault(
*context_, options_trianglestrip,
{static_cast<Scalar>(BlendSelectValues::kPlusAdvanced),
supports_decal});
framebuffer_blend_luminosity_pipelines_.CreateDefault(
*context_, options_trianglestrip,
{static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
Expand Down Expand Up @@ -377,9 +371,6 @@ ContentContext::ContentContext(
blend_lighten_pipelines_.CreateDefault(
*context_, options_trianglestrip,
{static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
blend_plus_advanced_pipelines_.CreateDefault(
*context_, options_trianglestrip,
{static_cast<Scalar>(BlendSelectValues::kPlusAdvanced), supports_decal});
blend_luminosity_pipelines_.CreateDefault(
*context_, options_trianglestrip,
{static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
Expand Down
19 changes: 0 additions & 19 deletions impeller/entity/contents/content_context.h
Original file line number Diff line number Diff line change
Expand Up @@ -181,8 +181,6 @@ using BlendHuePipeline =
RenderPipelineT<AdvancedBlendVertexShader, AdvancedBlendFragmentShader>;
using BlendLightenPipeline =
RenderPipelineT<AdvancedBlendVertexShader, AdvancedBlendFragmentShader>;
using BlendPlusAdvancedPipeline =
RenderPipelineT<AdvancedBlendVertexShader, AdvancedBlendFragmentShader>;
using BlendLuminosityPipeline =
RenderPipelineT<AdvancedBlendVertexShader, AdvancedBlendFragmentShader>;
using BlendMultiplyPipeline =
Expand Down Expand Up @@ -223,9 +221,6 @@ using FramebufferBlendHuePipeline =
using FramebufferBlendLightenPipeline =
RenderPipelineT<FramebufferBlendVertexShader,
FramebufferBlendFragmentShader>;
using FramebufferBlendPlusAdvancedPipeline =
RenderPipelineT<FramebufferBlendVertexShader,
FramebufferBlendFragmentShader>;
using FramebufferBlendLuminosityPipeline =
RenderPipelineT<FramebufferBlendVertexShader,
FramebufferBlendFragmentShader>;
Expand Down Expand Up @@ -609,11 +604,6 @@ class ContentContext {
return GetPipeline(blend_lighten_pipelines_, opts);
}

std::shared_ptr<Pipeline<PipelineDescriptor>> GetBlendPlusAdvancedPipeline(
ContentContextOptions opts) const {
return GetPipeline(blend_plus_advanced_pipelines_, opts);
}

std::shared_ptr<Pipeline<PipelineDescriptor>> GetBlendLuminosityPipeline(
ContentContextOptions opts) const {
return GetPipeline(blend_luminosity_pipelines_, opts);
Expand Down Expand Up @@ -699,12 +689,6 @@ class ContentContext {
return GetPipeline(framebuffer_blend_lighten_pipelines_, opts);
}

std::shared_ptr<Pipeline<PipelineDescriptor>>
GetFramebufferBlendPlusAdvancedPipeline(ContentContextOptions opts) const {
FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
return GetPipeline(framebuffer_blend_plus_advanced_pipelines_, opts);
}

std::shared_ptr<Pipeline<PipelineDescriptor>>
GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const {
FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
Expand Down Expand Up @@ -967,7 +951,6 @@ class ContentContext {
mutable Variants<BlendHardLightPipeline> blend_hardlight_pipelines_;
mutable Variants<BlendHuePipeline> blend_hue_pipelines_;
mutable Variants<BlendLightenPipeline> blend_lighten_pipelines_;
mutable Variants<BlendPlusAdvancedPipeline> blend_plus_advanced_pipelines_;
mutable Variants<BlendLuminosityPipeline> blend_luminosity_pipelines_;
mutable Variants<BlendMultiplyPipeline> blend_multiply_pipelines_;
mutable Variants<BlendOverlayPipeline> blend_overlay_pipelines_;
Expand All @@ -993,8 +976,6 @@ class ContentContext {
framebuffer_blend_hue_pipelines_;
mutable Variants<FramebufferBlendLightenPipeline>
framebuffer_blend_lighten_pipelines_;
mutable Variants<FramebufferBlendPlusAdvancedPipeline>
framebuffer_blend_plus_advanced_pipelines_;
mutable Variants<FramebufferBlendLuminosityPipeline>
framebuffer_blend_luminosity_pipelines_;
mutable Variants<FramebufferBlendMultiplyPipeline>
Expand Down
75 changes: 30 additions & 45 deletions impeller/entity/contents/filters/blend_filter_contents.cc
Original file line number Diff line number Diff line change
Expand Up @@ -339,9 +339,6 @@ std::optional<Entity> BlendFilterContents::CreateForegroundAdvancedBlend(
case BlendMode::kColor:
pass.SetPipeline(renderer.GetBlendColorPipeline(options));
break;
case BlendMode::kPlusAdvanced:
pass.SetPipeline(renderer.GetBlendPlusAdvancedPipeline(options));
break;
case BlendMode::kLuminosity:
pass.SetPipeline(renderer.GetBlendLuminosityPipeline(options));
break;
Expand Down Expand Up @@ -665,7 +662,7 @@ static std::optional<Entity> PipelineBlend(

#define BLEND_CASE(mode) \
case BlendMode::k##mode: \
return \
advanced_blend_proc_ = \
[](const FilterInput::Vector& inputs, const ContentContext& renderer, \
const Entity& entity, const Rect& coverage, BlendMode blend_mode, \
std::optional<Color> fg_color, \
Expand All @@ -678,39 +675,35 @@ static std::optional<Entity> PipelineBlend(
}; \
break;

namespace {
BlendFilterContents::AdvancedBlendProc GetAdvancedBlendProc(
BlendMode blend_mode) {
switch (blend_mode) {
BLEND_CASE(Screen)
BLEND_CASE(Overlay)
BLEND_CASE(Darken)
BLEND_CASE(Lighten)
BLEND_CASE(ColorDodge)
BLEND_CASE(ColorBurn)
BLEND_CASE(HardLight)
BLEND_CASE(SoftLight)
BLEND_CASE(Difference)
BLEND_CASE(Exclusion)
BLEND_CASE(Multiply)
BLEND_CASE(Hue)
BLEND_CASE(Saturation)
BLEND_CASE(Color)
BLEND_CASE(PlusAdvanced)
BLEND_CASE(Luminosity)
default:
FML_UNREACHABLE();
}
}
} // namespace

void BlendFilterContents::SetBlendMode(BlendMode blend_mode) {
if (blend_mode > Entity::kLastAdvancedBlendMode) {
VALIDATION_LOG << "Invalid blend mode " << static_cast<int>(blend_mode)
<< " assigned to BlendFilterContents.";
}

blend_mode_ = blend_mode;

if (blend_mode > Entity::kLastPipelineBlendMode) {
switch (blend_mode) {
BLEND_CASE(Screen)
BLEND_CASE(Overlay)
BLEND_CASE(Darken)
BLEND_CASE(Lighten)
BLEND_CASE(ColorDodge)
BLEND_CASE(ColorBurn)
BLEND_CASE(HardLight)
BLEND_CASE(SoftLight)
BLEND_CASE(Difference)
BLEND_CASE(Exclusion)
BLEND_CASE(Multiply)
BLEND_CASE(Hue)
BLEND_CASE(Saturation)
BLEND_CASE(Color)
BLEND_CASE(Luminosity)
default:
FML_UNREACHABLE();
}
}
}

void BlendFilterContents::SetForegroundColor(std::optional<Color> color) {
Expand All @@ -734,35 +727,27 @@ std::optional<Entity> BlendFilterContents::RenderFilter(
std::nullopt, GetAbsorbOpacity(), GetAlpha());
}

BlendMode blend_mode = blend_mode_;
if (blend_mode == BlendMode::kPlus &&
!IsAlphaClampedToOne(
renderer.GetContext()->GetCapabilities()->GetDefaultColorFormat())) {
blend_mode = BlendMode::kPlusAdvanced;
}

if (blend_mode <= Entity::kLastPipelineBlendMode) {
if (blend_mode_ <= Entity::kLastPipelineBlendMode) {
if (inputs.size() == 1 && foreground_color_.has_value() &&
GetAbsorbOpacity() == ColorFilterContents::AbsorbOpacity::kYes) {
return CreateForegroundPorterDuffBlend(
inputs[0], renderer, entity, coverage, foreground_color_.value(),
blend_mode_, GetAlpha(), GetAbsorbOpacity());
}
return PipelineBlend(inputs, renderer, entity, coverage, blend_mode,
return PipelineBlend(inputs, renderer, entity, coverage, blend_mode_,
foreground_color_, GetAbsorbOpacity(), GetAlpha());
}

if (blend_mode <= Entity::kLastAdvancedBlendMode) {
if (blend_mode_ <= Entity::kLastAdvancedBlendMode) {
if (inputs.size() == 1 && foreground_color_.has_value() &&
GetAbsorbOpacity() == ColorFilterContents::AbsorbOpacity::kYes) {
return CreateForegroundAdvancedBlend(
inputs[0], renderer, entity, coverage, foreground_color_.value(),
blend_mode, GetAlpha(), GetAbsorbOpacity());
blend_mode_, GetAlpha(), GetAbsorbOpacity());
}
AdvancedBlendProc advanced_blend_proc = GetAdvancedBlendProc(blend_mode);
return advanced_blend_proc(inputs, renderer, entity, coverage, blend_mode,
foreground_color_, GetAbsorbOpacity(),
GetAlpha());
return advanced_blend_proc_(inputs, renderer, entity, coverage, blend_mode_,
foreground_color_, GetAbsorbOpacity(),
GetAlpha());
}

FML_UNREACHABLE();
Expand Down
1 change: 1 addition & 0 deletions impeller/entity/contents/filters/blend_filter_contents.h
Original file line number Diff line number Diff line change
Expand Up @@ -93,6 +93,7 @@ class BlendFilterContents : public ColorFilterContents {
ColorFilterContents::AbsorbOpacity absorb_opacity) const;

BlendMode blend_mode_ = BlendMode::kSourceOver;
AdvancedBlendProc advanced_blend_proc_;
std::optional<Color> foreground_color_;

BlendFilterContents(const BlendFilterContents&) = delete;
Expand Down
4 changes: 0 additions & 4 deletions impeller/entity/contents/framebuffer_blend_contents.cc
Original file line number Diff line number Diff line change
Expand Up @@ -117,10 +117,6 @@ bool FramebufferBlendContents::Render(const ContentContext& renderer,
case BlendMode::kColor:
pass.SetPipeline(renderer.GetFramebufferBlendColorPipeline(options));
break;
case BlendMode::kPlusAdvanced:
pass.SetPipeline(
renderer.GetFramebufferBlendPlusAdvancedPipeline(options));
break;
case BlendMode::kLuminosity:
pass.SetPipeline(renderer.GetFramebufferBlendLuminosityPipeline(options));
break;
Expand Down
1 change: 0 additions & 1 deletion impeller/entity/contents/framebuffer_blend_contents.h
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,6 @@ enum class BlendSelectValues {
kHue,
kSaturation,
kColor,
kPlusAdvanced,
kLuminosity,
};

Expand Down
7 changes: 0 additions & 7 deletions impeller/entity/entity_pass.cc
Original file line number Diff line number Diff line change
Expand Up @@ -967,13 +967,6 @@ bool EntityPass::OnRender(
/// Setup advanced blends.
///

if (result.entity.GetBlendMode() == BlendMode::kPlus &&
!IsAlphaClampedToOne(pass_context.GetPassTarget()
.GetRenderTarget()
.GetRenderTargetPixelFormat())) {
result.entity.SetBlendMode(BlendMode::kPlusAdvanced);
}

if (result.entity.GetBlendMode() > Entity::kLastPipelineBlendMode) {
if (renderer.GetDeviceCapabilities().SupportsFramebufferFetch()) {
auto src_contents = result.entity.GetContents();
Expand Down
43 changes: 16 additions & 27 deletions impeller/entity/shaders/blending/advanced_blend.frag
Original file line number Diff line number Diff line change
Expand Up @@ -36,33 +36,22 @@ f16vec4 Sample(f16sampler2D texture_sampler, vec2 texture_coords) {
}

void main() {
f16vec4 premultiplied_dst =
Sample(texture_sampler_dst, // sampler
v_dst_texture_coords // texture coordinates
);
int nblend_type = int(blend_type);

if (nblend_type == /*BlendSelectValues::kPlusAdvanced*/ 14) {
f16vec4 premultiplied_src =
Sample(texture_sampler_src, // sampler
v_src_texture_coords // texture coordinates
);
frag_color = IPHalfPlusBlend(premultiplied_src, premultiplied_dst);
} else {
f16vec4 dst = IPHalfUnpremultiply(premultiplied_dst);
dst *= blend_info.dst_input_alpha;
f16vec4 dst =
IPHalfUnpremultiply(Sample(texture_sampler_dst, // sampler
v_dst_texture_coords // texture coordinates
));
dst *= blend_info.dst_input_alpha;
f16vec4 src = blend_info.color_factor > 0.0hf
? blend_info.color
: IPHalfUnpremultiply(Sample(
texture_sampler_src, // sampler
v_src_texture_coords // texture coordinates
));
if (blend_info.color_factor == 0.0hf) {
src.a *= blend_info.src_input_alpha;
}

f16vec4 src = blend_info.color_factor > 0.0hf
? blend_info.color
: IPHalfUnpremultiply(Sample(
texture_sampler_src, // sampler
v_src_texture_coords // texture coordinates
));
if (blend_info.color_factor == 0.0hf) {
src.a *= blend_info.src_input_alpha;
}
f16vec3 blend_result = AdvancedBlend(dst.rgb, src.rgb, int(blend_type));

f16vec3 blend_result = AdvancedBlend(dst.rgb, src.rgb, nblend_type);
frag_color = IPApplyBlendedColor(dst, src, blend_result);
}
frag_color = IPApplyBlendedColor(dst, src, blend_result);
}
5 changes: 1 addition & 4 deletions impeller/entity/shaders/blending/blend_select.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,6 @@
// kHue,
// kSaturation,
// kColor,
// kPlusAdvanced,
// kLuminosity,
// Note, this isn't a switch as GLSL ES 1.0 does not support them.
f16vec3 AdvancedBlend(f16vec3 dst, f16vec3 src, int blend_type) {
Expand Down Expand Up @@ -66,9 +65,7 @@ f16vec3 AdvancedBlend(f16vec3 dst, f16vec3 src, int blend_type) {
if (blend_type == 13) {
return IPBlendColor(dst, src);
}
// 14 is `PlusAdvanced`, it's handled in advanced_blend.frag and
// framebuffer_blend.frag.
if (blend_type == 15) {
if (blend_type == 14) {
return IPBlendLuminosity(dst, src);
}
return f16vec3(0.0hf);
Expand Down
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