Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
10 changes: 7 additions & 3 deletions wgpu-hal/src/dx12/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -660,10 +660,14 @@ impl crate::Surface<Api> for Surface {

let non_srgb_format = auxil::dxgi::conv::map_texture_format_nosrgb(config.format);

// The range for `SetMaximumFrameLatency` is 1-16 so the maximum latency requested should be 15 because we add 1.
// https://learn.microsoft.com/en-us/windows/win32/api/dxgi/nf-dxgi-idxgidevice1-setmaximumframelatency
debug_assert!(config.maximum_frame_latency <= 15);

// Nvidia recommends to use 1-2 more buffers than the maximum latency
// https://developer.nvidia.com/blog/advanced-api-performance-swap-chains/
// For high latency extra buffers seems excessive, so go with a minimum of 3 and beyond that add 1.
let swap_chain_buffer = (config.maximum_frame_latency + 1).min(3);
let swap_chain_buffer = (config.maximum_frame_latency + 1).min(16);

let swap_chain = match self.swap_chain.write().take() {
//Note: this path doesn't properly re-initialize all of the things
Expand Down Expand Up @@ -805,8 +809,8 @@ impl crate::Surface<Api> for Surface {
unsafe { swap_chain.SetMaximumFrameLatency(config.maximum_frame_latency) };
let waitable = unsafe { swap_chain.GetFrameLatencyWaitableObject() };

let mut resources = Vec::with_capacity(config.maximum_frame_latency as usize);
for i in 0..config.maximum_frame_latency {
let mut resources = Vec::with_capacity(swap_chain_buffer as usize);
for i in 0..swap_chain_buffer {
let mut resource = d3d12::Resource::null();
unsafe {
swap_chain.GetBuffer(i, &d3d12_ty::ID3D12Resource::uuidof(), resource.mut_void())
Expand Down