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Add a project setting to adjust the number of physics solver iterations to fix CCD issues #204

@andyfreer

Description

@andyfreer

Describe the project you are working on:

Describe the problem or limitation you are having in your project:

Various Github issues relating to CCD problems e.g. #16505

Describe how this feature / enhancement will help you overcome this problem or limitation:

Allow increased accuracy without increasing physics fps to v. high values... users can tweak solver iterations as part of the physics tuning for their particular config/requirements

Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:

Describe implementation detail for your proposal (in code), if possible:

Moving hardcoded settings to Godot UI e.g. here

If this enhancement will not be used often, can it be worked around with a few lines of script?:

no but you can change the hardcoded setting and recompile :)

Is there a reason why this should be core and not an add-on in the asset library?:

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