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Closes godotengine/godot-proposals#12770.
This PR adds a new tool to the Project > Tools menu (currently titled: "Convert SVG Import Files from Texture2D to SVGTexture") . When run, it finds all of the svg files in the project and converts their importer to SVGTexture from Texture2D, causing the oversampling feature work for them.
Here is an adapted project where i had imported the editor icons used in the main scene to Texture2D
adapted_test_project.zip
The code in this PR is adapted from the "Upgrade Project Files..." tool (ProjectUpgradeTool in the source code, and the pr format has been adapted from the Add UID upgrade tool PR ).