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Make skin and bone compatible with attach #2923

@jjyyxx

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@jjyyxx

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deformable/skin/bone uses body field to set Name of the body corresponding to this bone., but when attaching a skinned body hierarchy to a parent model, the attach prefix changes the body names, while the skin still looks for the original names, resulting in unknown body xxx in skin. It could be improved to have a more coherent attach API.

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