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build: Drop macports support #2401

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Dec 4, 2021
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10 changes: 0 additions & 10 deletions configure.ac
Original file line number Diff line number Diff line change
Expand Up @@ -462,16 +462,6 @@ case $host in
TARGET_OS=darwin
if test x$cross_compiling != xyes; then
BUILD_OS=darwin
AC_CHECK_PROG([PORT],port, port)
if test x$PORT = xport; then
dnl add default macports paths
CPPFLAGS="$CPPFLAGS -isystem /opt/local/include"
LIBS="$LIBS -L/opt/local/lib"
if test -d /opt/local/include/db48; then
CPPFLAGS="$CPPFLAGS -I/opt/local/include/db48"
LIBS="$LIBS -L/opt/local/lib/db48"
fi
fi

AC_PATH_PROGS([RSVG_CONVERT], [rsvg-convert rsvg],rsvg-convert)
AC_CHECK_PROG([BREW],brew, brew)
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5 changes: 0 additions & 5 deletions doc/readme-qt.rst
Original file line number Diff line number Diff line change
Expand Up @@ -48,8 +48,6 @@ MacOS

- Download and install the `Qt Mac OS X SDK`_. It is recommended to also install Apple's Xcode with UNIX tools.

- Download and install `MacPorts`_.

- Execute the following commands in a terminal to get the dependencies:

::
Expand All @@ -60,7 +58,6 @@ MacOS
- Open the .pro file in Qt Creator and build as normal (cmd-B)

.. _`Qt Mac OS X SDK`: https://qt-project.org/downloads
.. _`MacPorts`: https://www.macports.org/install.php

Alternatively
-------------
Expand All @@ -69,8 +66,6 @@ Alternatively

- An executable named gridcoinresearch will be built in the /src/Qt directory.

- If you have used Homebrew to install dependencies earlier, no need to install MacPorts as above.


Build configuration options
===========================
Expand Down