add bindings for renderCopyExF, FRect, FPoint #228
Merged
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The SDL_RenderCopyExF() function is undocumented but needed to draw textures at floating point coordinates, this is useful to avoid rounding issues when rendering. It was added in libsdl-org/SDL@8340b0f (Oct 22, 2018) and the interface seems to have been stable since?
Tested this out manually on Windows 10 (64-bit), Arch Linux (x86-64), and macOS 10.13.6.