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Qwen2VL fix cos,sin dtypes to float when used with deepspeed #36188
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Must have been fixed by #36065? |
ArthurZucker
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LGTM, but we can probably do this in apply_rotary_pos_emb_flashatt and apply_rotary_pos_emb_vision to cover both cases! (.float done in if and in else) !
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Yep let's merge this (need to fix the modular fix not the modeling file! 🤗 ) |
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Hey, let's merge this and have in the next patch release (dunno when that will be). Seems to be bothering more people as we wait @ArdalanM can you please add the same changes in |
zucchini-nlp
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Thanks a lot! ❤️
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The docs for this PR live here. All of your documentation changes will be reflected on that endpoint. The docs are available until 30 days after the last update. |
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@ArdalanM Thanks for the fix! But now we are casting cos/sin embeds to fp32 at each layer, which is not efficient. How about casting them only once at the beginning? That is adding a float32 cast here:
and removing the cast from here:
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What does this PR do?
Minor fix for Qwen2VL models where the sin and cos position embeddings where wrongly casted when used with DeepSpeed. Related issue (#36187)
cc @ArthurZucker 🤗
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