Is there an existing issue for this?
Is this issue related to iced?
What happened?
You can't have transparent windows when WGPU is the renderer. Iced must pick CompositeAlphaMode:: PreMultiplied or PostMultiplied in order to support transparency, auto doesn't work like you'd expect.
What is the expected behavior?
Transparent windows work.
Version
master
Operating System
macOS
Do you have any log output?
Is there an existing issue for this?
Is this issue related to iced?
What happened?
You can't have transparent windows when WGPU is the renderer. Iced must pick CompositeAlphaMode:: PreMultiplied or PostMultiplied in order to support transparency, auto doesn't work like you'd expect.
What is the expected behavior?
Transparent windows work.
Version
master
Operating System
macOS
Do you have any log output?