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How to explicitly specify the rendering backend as DX12 #787

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@Cupnfish

The WGPU has Vulkan enabled on the default backend of the Windows platform, and there will be some Cottonwood when the windows platform is resizing, but if you replace it with a DX12 backend, you don’t have Cottonwood. I don’t know how to simply specify the render backend in iced. Can anyone help me?

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