The WGPU has Vulkan enabled on the default backend of the Windows platform, and there will be some Cottonwood when the windows platform is resizing, but if you replace it with a DX12 backend, you don’t have Cottonwood. I don’t know how to simply specify the render backend in iced. Can anyone help me?
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WGPUhasVulkanenabled on the default backend of the Windows platform, and there will be some Cottonwood when the windows platform is resizing, but if you replace it with aDX12backend, you don’t have Cottonwood. I don’t know how to simply specify the render backend iniced. Can anyone help me?