Load image from image crate and use it as a drawing target.
Maybe even be able to mutate the imagebuffer so there are more exporting options.
Is it possible to draw on an image with DrawTarget by loading another image?
I tried to use it together with the image crate but I can't find a way to make it work.
Load image from image crate and use it as a drawing target.
Maybe even be able to mutate the imagebuffer so there are more exporting options.
Is it possible to draw on an image with DrawTarget by loading another image?I tried to use it together with the image crate but I can't find a way to make it work.