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Skip unnecessary disconnect and wait for disconnect to finish in shutdown #10031
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Otherwise it will keep increasing.
We add more detailed logging so it's eaiser to observe the overall flow.
We now make sure when we are waiting for the signal `ready`, if the peer quits, we also exit this method immediately.
There's no need to disconnect if the peer has already been disconnected.
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Summary of Changes
Hello @yyforyongyu, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
This pull request refines the peer disconnection and shutdown mechanisms within the Brontide
peer implementation and the server's peer management. The primary goal is to enhance robustness and efficiency by preventing redundant disconnect operations, resolving a potential deadlock in the WaitForDisconnect
routine, and ensuring that all peer-related goroutines gracefully complete during shutdown.
Highlights
- Improved Disconnection Idempotency: The
Disconnect
method now explicitly checks if a peer is already in the process of disconnecting, preventing redundant calls and logging a warning if an unnecessary disconnect is attempted. Similarly, theStart
method now logs a warning if called on an already started peer. - Resolved
WaitForDisconnect
Deadlock: TheWaitForDisconnect
routine has been updated to correctly handle cases where the peer might quit prematurely, ensuring it doesn't get stuck waiting indefinitely by addingreturn
statements inselect
cases forp.cg.Done()
. - Ensured Goroutine Termination on Shutdown: The server's
DisconnectPeer
method now properly tracks the peer disconnection goroutine using async.WaitGroup
, guaranteeing that the server waits for this operation to complete before fully shutting down. - Enhanced Logging for Peer Lifecycle: Added more detailed trace and debug logging to various peer lifecycle methods (
Start
,WaitForDisconnect
,Disconnect
,readHandler
,writeHandler
) to provide better visibility into peer state transitions and disconnection flows.
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Code Review
This pull request refactors the peer shutdown logic to be more robust and observable. Key changes include using CompareAndSwap
for start-once logic, fixing a potential hang in WaitForDisconnect
, adding more detailed logging, and ensuring the server waits for peer disconnection goroutines to complete on shutdown. The changes are well-reasoned and improve the overall stability of peer lifecycle management. I have one suggestion to make the readHandler
's disconnect logic even more robust by providing a default error reason.
@ziggie1984: review reminder |
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LGTM, thanks for the improvement
case <-p.cg.Done(): | ||
p.log.Trace("-peer quit, exit waiting for signal startReady") |
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Nit: what is this dash at the beginning ?
@@ -2751,7 +2759,7 @@ out: | |||
} | |||
|
|||
case <-p.cg.Done(): | |||
exitErr = lnpeer.ErrPeerExiting | |||
p.log.Debug("peer quit, exit writeHandler") |
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why don't we want to record the peerExiting error anymore ?
curious why this case was hit because normally we wait for all the peer goroutines to finish and if the Done() channel was closed normally this should finish as well, I don't really see the bug at first glance. |
Was debugging reconnection behavior in quiescence and found a few behaviors that can be improved:
WaitForDisconnect