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an intrinsic expansion for All is needed see how we did any:
Also see how we did it in DXC
https://github.com/microsoft/DirectXShaderCompiler/blob/3546bde202e4bb5bc1185b6b4b9d066a68a64298/lib/HLSL/HLOperationLower.cpp#L1713C1-L1737C2
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