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[HLSL] Implement the dst HLSL Function #133828

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6 changes: 6 additions & 0 deletions clang/lib/Headers/hlsl/hlsl_intrinsic_helpers.h
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,12 @@ length_vec_impl(vector<T, N> X) {
#endif
}

template <typename T>
constexpr vector<T, 4> dst_impl(vector<T, 4> Src0, vector<T, 4> Src1) {
vector<T, 4> Dest = {1, Src0[1] * Src1[1], Src0[2], Src1[3]};
return Dest;
}

template <typename T> constexpr T distance_impl(T X, T Y) {
return length_impl(X - Y);
}
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25 changes: 25 additions & 0 deletions clang/lib/Headers/hlsl/hlsl_intrinsics.h
Original file line number Diff line number Diff line change
Expand Up @@ -174,6 +174,31 @@ const inline float distance(__detail::HLSL_FIXED_VECTOR<float, N> X,
__detail::HLSL_FIXED_VECTOR<float, N> Y) {
return __detail::distance_vec_impl(X, Y);
}
//===----------------------------------------------------------------------===//
// dst builtins
//===----------------------------------------------------------------------===//

/// \fn fvector dst( fvector, fvector)
/// \brief Returns the length of a vector
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This description sounds off to me. Is this quoted from official documentation anywhere? To me the "length" of a float4 is 4.

https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dst says Returns the computed distance vector but any official documentation is probably fine

/// \param src0 [in] The first vector contain {_, d*d, d*d, _}
/// \param src1 [in] The second vector contain {_, 1/d, _, 1/d}
///
/// Return the computed distance vector contain {1, d, d*d, 1/d}
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contain {1, d, d*d, 1/d} here is also confusing to me

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@metkarpoonam metkarpoonam Apr 7, 2025

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The combination of squared distance (src0) and reciprocal distance (src1) enables the dst function to efficiently compute a distance vector.
dest = (1, d*d, d*d,1) * (1, 1/d, 1, 1/d)

dest = (1, d, d*d, 1/d)

https://stackoverflow.com/questions/8525803/what-is-the-hlsl-dst-instruction-for

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I don't think the agorithm correctness is the problem. Its confusing because no one knows what d is. your inputs are Src0 and Src1. You need to put your documentation in those terms.

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Yep, that was the point I was making as well. Think about the comment header from the perspective of a random user who is being shown the comment as an editor popup. It needs to be useful in that context


_HLSL_16BIT_AVAILABILITY(shadermodel, 6.2)
const inline vector<half, 4> dst(vector<half, 4> src0, vector<half, 4> src1) {
return __detail::dst_impl(src0, src1);
}

const inline vector<float, 4> dst(vector<float, 4> src0,
vector<float, 4> src1) {
return __detail::dst_impl(src0, src1);
}

const inline vector<double, 4> dst(vector<double, 4> src0,
vector<double, 4> src1) {
return __detail::dst_impl(src0, src1);
}

//===----------------------------------------------------------------------===//
// fmod builtins
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85 changes: 85 additions & 0 deletions clang/test/CodeGenHLSL/builtins/dst.hlsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.2-library %s -fnative-half-type -emit-llvm -O1 -o - | FileCheck %s


// CHECK-LABEL: define noundef nofpclass(nan inf) <4 x float> @_Z12dstWithFloatDv4_fS_(
// CHECK-SAME: <4 x float> noundef nofpclass(nan inf) [[P:%.*]], <4 x float> noundef nofpclass(nan inf) [[Q:%.*]]) local_unnamed_addr #[[ATTR0:[0-9]+]] {
// CHECK: [[VECEXT:%.*]] = extractelement <4 x float> [[P]], i64 1
// CHECK-NEXT: [[VECEXT1:%.*]] = extractelement <4 x float> [[Q]], i64 1
// CHECK-NEXT: [[MULRES:%.*]] = fmul reassoc nnan ninf nsz arcp afn float [[VECEXT1]], [[VECEXT]]
// CHECK-NEXT: [[VECINIT:%.*]] = insertelement <4 x float> <float 1.000000e+00, float poison, float poison, float poison>, float [[MULRES]], i64 1
// CHECK-NEXT: [[VECINIT3:%.*]] = shufflevector <4 x float> [[VECINIT]], <4 x float> [[P]], <4 x i32> <i32 0, i32 1, i32 6, i32 poison>
// CHECK-NEXT: [[VECINIT5:%.*]] = shufflevector <4 x float> [[VECINIT3]], <4 x float> [[Q]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
// CHECK-NEXT: ret <4 x float> [[VECINIT5]]

float4 dstWithFloat(float4 p1, float4 p2)
{
return dst(p1, p2);
}

// CHECK-LABEL: define noundef nofpclass(nan inf) <4 x half> @_Z11dstwithHalfDv4_DhS_(
// CHECK-SAME: <4 x half> noundef nofpclass(nan inf) [[P:%.*]], <4 x half> noundef nofpclass(nan inf) [[Q:%.*]]) local_unnamed_addr #[[ATTR0]] {
// CHECK: [[VECEXT:%.*]] = extractelement <4 x half> [[P]], i64 1
// CHECK-NEXT: [[VECEXT1:%.*]] = extractelement <4 x half> [[Q]], i64 1
// CHECK-NEXT: [[MULRES:%.*]] = fmul reassoc nnan ninf nsz arcp afn half [[VECEXT1]], [[VECEXT]]
// CHECK-NEXT: [[VECINIT:%.*]] = insertelement <4 x half> <half 0xH3C00, half poison, half poison, half poison>, half [[MULRES]], i64 1
// CHECK-NEXT: [[VECINIT3:%.*]] = shufflevector <4 x half> [[VECINIT]], <4 x half> [[P]], <4 x i32> <i32 0, i32 1, i32 6, i32 poison>
// CHECK-NEXT: [[VECINIT5:%.*]] = shufflevector <4 x half> [[VECINIT3]], <4 x half> [[Q]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
// CHECK-NEXT: ret <4 x half> [[VECINIT5]]
half4 dstwithHalf(half4 p1, half4 p2)
{
return dst(p1, p2);
}

// CHECK-LABEL: define noundef nofpclass(nan inf) <4 x double> @_Z13dstWithDoubleDv4_dS_(
// CHECK-SAME: <4 x double> noundef nofpclass(nan inf) [[P:%.*]], <4 x double> noundef nofpclass(nan inf) [[Q:%.*]]) local_unnamed_addr #[[ATTR0]] {
// CHECK: [[VECEXT:%.*]] = extractelement <4 x double> [[P]], i64 1
// CHECK-NEXT: [[VECEXT1:%.*]] = extractelement <4 x double> [[Q]], i64 1
// CHECK-NEXT: [[MULRES:%.*]] = fmul reassoc nnan ninf nsz arcp afn double [[VECEXT1]], [[VECEXT]]
// CHECK-NEXT: [[VECINIT:%.*]] = insertelement <4 x double> <double 1.000000e+00, double poison, double poison, double poison>, double [[MULRES]], i64 1
// CHECK-NEXT: [[VECINIT3:%.*]] = shufflevector <4 x double> [[VECINIT]], <4 x double> [[P]], <4 x i32> <i32 0, i32 1, i32 6, i32 poison>
// CHECK-NEXT: [[VECINIT5:%.*]] = shufflevector <4 x double> [[VECINIT3]], <4 x double> [[Q]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
// CHECK-NEXT: ret <4 x double> [[VECINIT5]]
double4 dstWithDouble(double4 p1, double4 p2)
{
return dst(p1, p2);
}

// CHECK-LABEL: define noundef nofpclass(nan inf) <4 x float> @_Z9testfloatff(
// CHECK-SAME: float noundef nofpclass(nan inf) [[P:%.*]], float noundef nofpclass(nan inf) [[Q:%.*]]) local_unnamed_addr #[[ATTR0]] {
// CHECK: [[MULRES:%.*]] = fmul reassoc nnan ninf nsz arcp afn float [[Q]], [[P]]
// CHECK-NEXT: [[VECINIT:%.*]] = insertelement <4 x float> <float 1.000000e+00, float poison, float poison, float poison>, float [[MULRES]], i64 1
// CHECK-NEXT: [[VECINIT3:%.*]] = insertelement <4 x float> [[VECINIT]], float [[P]], i64 2
// CHECK-NEXT: [[VECINIT5:%.*]] = insertelement <4 x float> [[VECINIT3]], float [[Q]], i64 3
// CHECK-NEXT: ret <4 x float> [[VECINIT5]]
float4 testfloat(float a, float b)
{
return dst(a, b);
}

// CHECK-LABEL: define noundef nofpclass(nan inf) <4 x float> @_Z10testfloat4fDv4_f(
// CHECK-SAME: float noundef nofpclass(nan inf) [[P:%.*]], <4 x float> noundef nofpclass(nan inf) [[Q:%.*]]) local_unnamed_addr #[[ATTR0]] {
// CHECK: [[VECEXT1:%.*]] = extractelement <4 x float> [[Q:%.*]], i64 1
// CHECK-NEXT: [[MULRES:%.*]] = fmul reassoc nnan ninf nsz arcp afn float [[VECEXT1]], [[P]]
// CHECK-NEXT: [[VECINIT:%.*]] = insertelement <4 x float> <float 1.000000e+00, float poison, float poison, float poison>, float [[MULRES]], i64 1
// CHECK-NEXT: [[VECINIT3:%.*]] = insertelement <4 x float> [[VECINIT]], float %a, i64 2
// CHECK-NEXT: [[VECINIT5:%.*]] = shufflevector <4 x float> [[VECINIT3]], <4 x float> [[Q]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
// CHECK-NEXT: ret <4 x float> [[VECINIT5]]
float4 testfloat4(float a, float4 b)
{
return dst(a, b);
}

// CHECK-LABEL: define noundef nofpclass(nan inf) <4 x half> @_Z21testRetTypeShriinkingDv4_fS_(
// CHECK-SAME: <4 x float> noundef nofpclass(nan inf) [[P:%.*]], <4 x float> noundef nofpclass(nan inf) [[Q:%.*]]) local_unnamed_addr #[[ATTR0]] {
// CHECK: [[VECEXT:%.*]] = extractelement <4 x float> [[P]], i64 1
// CHECK-NEXT: [[VECEXT1:%.*]] = extractelement <4 x float> [[Q]], i64 1
// CHECK-NEXT: [[MULRES:%.*]] = fmul reassoc nnan ninf nsz arcp afn float [[VECEXT1]], [[VECEXT]]
// CHECK-NEXT: [[VECINIT:%.*]] = insertelement <4 x float> <float 1.000000e+00, float poison, float poison, float poison>, float [[MULRES]], i64 1
// CHECK-NEXT: [[VECINIT3:%.*]] = shufflevector <4 x float> [[VECINIT]], <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 6, i32 poison>
// CHECK-NEXT: [[VECINIT5:%.*]] = shufflevector <4 x float> %vecinit3.i, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
// CHECK-NEXT: [[CONV:%.*]] = fptrunc reassoc nnan ninf nsz arcp afn <4 x float> [[VECINIT5]] to <4 x half>
// CHECK-NEXT: ret <4 x half> [[CONV]]
half4 testRetTypeShriinking(float4 a, float4 b)
{
return dst(a, b);
}
51 changes: 51 additions & 0 deletions clang/test/SemaHLSL/BuiltIns/dst-error.hlsl
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There are no code changes to Sema in this PR, so this test is only testing existing functionality that is well tested within clang. We should remove it so as to not increase testing time without adding meaningful test coverage.

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@metkarpoonam metkarpoonam Apr 8, 2025

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I have removed the dst-error.hlsl file as suggested.

Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify

float4 test_too_many_arg(float4 p0)
{
dst(p0, p0, p0);
// expected-error@-1 {{no matching function for call to 'dst'}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 3 were provided}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 3 were provided}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 3 were provided}}
}

float4 test_no_second_arg(float4 p0)
{
return dst(p0);
// expected-error@-1 {{no matching function for call to 'dst'}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 1 was provided}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 1 was provided}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 1 was provided}}
}

float4 test_no_args()
{
return dst();
// expected-error@-1 {{no matching function for call to 'dst'}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 0 were provided}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 0 were provided}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: requires 2 arguments, but 0 were provided}}
}

float4 test_3_components(float3 p0, float3 p1)
{
return dst(p0, p1);
// expected-error@-1 {{no matching function for call to 'dst'}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: no known conversion from 'vector<[...], 3>' to 'vector<[...], 4>' for 1st argument}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: no known conversion from 'vector<float, 3>' to 'vector<half, 4>' for 1st argument}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function not viable: no known conversion from 'vector<float, 3>' to 'vector<double, 4>' for 1st argument}}
}

float4 test_float2(double4 p0, float4 p1)
{
return dst(p0, p1);
// expected-error@-1 {{call to 'dst' is ambiguous}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function}}
// expected-note@hlsl/hlsl_intrinsics.h:* {{candidate function}}
}

float2 test_float2(float4 p0, float4 p1)
{
return dst(p0, p1);
// expected-warning@-1 {{implicit conversion truncates vector: 'vector<float, 4>' (vector of 4 'float' values) to 'vector<float, 2>' (vector of 2 'float' values)}}
}
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