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[HLSL] Expose half
types and intrinsics always
#81782
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Currently in dxc the16-bit types are only available when the
-enable-16bit-types
command line flag is provided. They are not available by default in SM 6.2+.Is this availability macro making the 16-bit types always available when targeting SM 6.2+?
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This is complicated.
half
is a valid type regardless of whether or not 16bit types are enabled, andhalf
is a distinctly different type when 16-bit types are enabled. What this does is put the availability annotation on the 16-bithalf
type's overloads, but not the 32-bithalf
type's overloads.That way if you're writing a shader for SM 6.0, using 32-bit
half
you get don't get blocked by the SM 6.2 availability annotation.There was a problem hiding this comment.
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Ah ok. So this isn't changing how the enabling of 16bit types are working. It just lets the 32-bit half overloads work in earlier shader models.