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[HLSL] implementation of lerp intrinsic #83077
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// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s | ||
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// CHECK-LABEL: builtin_lerp_half_scalar | ||
// CHECK: %3 = fsub double %conv1, %conv | ||
// CHECK: %4 = fmul double %conv2, %3 | ||
// CHECK: %dx.lerp = fadd double %conv, %4 | ||
// CHECK: %conv3 = fptrunc double %dx.lerp to half | ||
// CHECK: ret half %conv3 | ||
half builtin_lerp_half_scalar (half p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK-LABEL: builtin_lerp_float_scalar | ||
// CHECK: %3 = fsub double %conv1, %conv | ||
// CHECK: %4 = fmul double %conv2, %3 | ||
// CHECK: %dx.lerp = fadd double %conv, %4 | ||
// CHECK: %conv3 = fptrunc double %dx.lerp to float | ||
// CHECK: ret float %conv3 | ||
float builtin_lerp_float_scalar ( float p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK-LABEL: builtin_lerp_half_vector | ||
// CHECK: %dx.lerp = call <3 x half> @llvm.dx.lerp.v3f16(<3 x half> %0, <3 x half> %1, <3 x half> %2) | ||
// CHECK: ret <3 x half> %dx.lerp | ||
half3 builtin_lerp_half_vector (half3 p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK-LABEL: builtin_lerp_floar_vector | ||
// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %2) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 builtin_lerp_floar_vector ( float2 p0) { | ||
return __builtin_hlsl_lerp ( p0, p0, p0 ); | ||
} |
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// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s -fnative-half-type \ | ||
// RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s \ | ||
// RUN: --check-prefixes=CHECK,NATIVE_HALF | ||
// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple \ | ||
// RUN: dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes \ | ||
// RUN: -o - | FileCheck %s --check-prefixes=CHECK,NO_HALF | ||
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// NATIVE_HALF: %3 = fsub half %1, %0 | ||
// NATIVE_HALF: %4 = fmul half %2, %3 | ||
// NATIVE_HALF: %dx.lerp = fadd half %0, %4 | ||
// NATIVE_HALF: ret half %dx.lerp | ||
// NO_HALF: %3 = fsub float %1, %0 | ||
// NO_HALF: %4 = fmul float %2, %3 | ||
// NO_HALF: %dx.lerp = fadd float %0, %4 | ||
// NO_HALF: ret float %dx.lerp | ||
half test_lerp_half ( half p0) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// NATIVE_HALF: %dx.lerp = call <2 x half> @llvm.dx.lerp.v2f16(<2 x half> %0, <2 x half> %1, <2 x half> %2) | ||
// NATIVE_HALF: ret <2 x half> %dx.lerp | ||
// NO_HALF: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %2) | ||
// NO_HALF: ret <2 x float> %dx.lerp | ||
half2 test_lerp_half2 ( half2 p0, half2 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// NATIVE_HALF: %dx.lerp = call <3 x half> @llvm.dx.lerp.v3f16(<3 x half> %0, <3 x half> %1, <3 x half> %2) | ||
// NATIVE_HALF: ret <3 x half> %dx.lerp | ||
// NO_HALF: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %0, <3 x float> %1, <3 x float> %2) | ||
// NO_HALF: ret <3 x float> %dx.lerp | ||
half3 test_lerp_half3 ( half3 p0, half3 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// NATIVE_HALF: %dx.lerp = call <4 x half> @llvm.dx.lerp.v4f16(<4 x half> %0, <4 x half> %1, <4 x half> %2) | ||
// NATIVE_HALF: ret <4 x half> %dx.lerp | ||
// NO_HALF: %dx.lerp = call <4 x float> @llvm.dx.lerp.v4f32(<4 x float> %0, <4 x float> %1, <4 x float> %2) | ||
// NO_HALF: ret <4 x float> %dx.lerp | ||
half4 test_lerp_half4 ( half4 p0, half4 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %3 = fsub float %1, %0 | ||
// CHECK: %4 = fmul float %2, %3 | ||
// CHECK: %dx.lerp = fadd float %0, %4 | ||
// CHECK: ret float %dx.lerp | ||
float test_lerp_float ( float p0, float p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %2) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 test_lerp_float2 ( float2 p0, float2 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %0, <3 x float> %1, <3 x float> %2) | ||
// CHECK: ret <3 x float> %dx.lerp | ||
float3 test_lerp_float3 ( float3 p0, float3 p1 ) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <4 x float> @llvm.dx.lerp.v4f32(<4 x float> %0, <4 x float> %1, <4 x float> %2) | ||
// CHECK: ret <4 x float> %dx.lerp | ||
float4 test_lerp_float4 ( float4 p0, float4 p1) { | ||
return lerp ( p0, p0, p0 ); | ||
} | ||
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// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %splat.splat, <2 x float> %1, <2 x float> %2) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 test_lerp_float2_splat ( float p0, float2 p1 ) { | ||
return lerp( p0, p1, p1 ); | ||
} | ||
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// CHECK: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %splat.splat, <3 x float> %1, <3 x float> %2) | ||
// CHECK: ret <3 x float> %dx.lerp | ||
float3 test_lerp_float3_splat ( float p0, float3 p1 ) { | ||
return lerp( p0, p1, p1 ); | ||
} | ||
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// CHECK: %dx.lerp = call <4 x float> @llvm.dx.lerp.v4f32(<4 x float> %splat.splat, <4 x float> %1, <4 x float> %2) | ||
// CHECK: ret <4 x float> %dx.lerp | ||
float4 test_lerp_float4_splat ( float p0, float4 p1 ) { | ||
return lerp( p0, p1, p1 ); | ||
} | ||
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// CHECK: %conv = sitofp i32 %2 to float | ||
// CHECK: %splat.splatinsert = insertelement <2 x float> poison, float %conv, i64 0 | ||
// CHECK: %splat.splat = shufflevector <2 x float> %splat.splatinsert, <2 x float> poison, <2 x i32> zeroinitializer | ||
// CHECK: %dx.lerp = call <2 x float> @llvm.dx.lerp.v2f32(<2 x float> %0, <2 x float> %1, <2 x float> %splat.splat) | ||
// CHECK: ret <2 x float> %dx.lerp | ||
float2 test_lerp_float2_int_splat ( float2 p0, int p1 ) { | ||
return lerp ( p0, p0, p1 ); | ||
} | ||
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// CHECK: %conv = sitofp i32 %2 to float | ||
// CHECK: %splat.splatinsert = insertelement <3 x float> poison, float %conv, i64 0 | ||
// CHECK: %splat.splat = shufflevector <3 x float> %splat.splatinsert, <3 x float> poison, <3 x i32> zeroinitializer | ||
// CHECK: %dx.lerp = call <3 x float> @llvm.dx.lerp.v3f32(<3 x float> %0, <3 x float> %1, <3 x float> %splat.splat) | ||
// CHECK: ret <3 x float> %dx.lerp | ||
float3 test_lerp_float3_int_splat ( float3 p0, int p1 ) { | ||
return lerp ( p0, p0, p1 ); | ||
} |
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It wouldn't make sense to change it as part of this commit, but with this in place "err_vec_builtin_non_vector" has a bit of an ambiguous name now. Might be worth following up at some point
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I did it this way because the amount of test cases I would need to update to not be tied to two args was very large.
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I disagree here. I think we should collapse these down. You can use a
%select{...}
block in the error format string to support the old message and the new message from the same diagnostic entry.These diagnostic strings end up becoming some pretty large constant data tables in the final clang executable so we've generally tried to reuse errors where it makes sense.
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#83609