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2 changes: 1 addition & 1 deletion src/codal_app/microbithal.h
Original file line number Diff line number Diff line change
Expand Up @@ -160,7 +160,7 @@ void microbit_hal_audio_select_pin(int pin);
void microbit_hal_audio_select_speaker(bool enable);
void microbit_hal_audio_set_volume(int value);
bool microbit_hal_audio_is_expression_active(void);
void microbit_hal_audio_play_expression_by_name(const char *name);
void microbit_hal_audio_play_expression(const char *expr);
void microbit_hal_audio_stop_expression(void);

void microbit_hal_audio_init(uint32_t sample_rate);
Expand Down
9 changes: 7 additions & 2 deletions src/codal_app/microbithal_audio.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -93,10 +93,15 @@ bool microbit_hal_audio_is_expression_active(void) {
return sound_synth_active_count > 0;
}

void microbit_hal_audio_play_expression_by_name(const char *name) {
void microbit_hal_audio_play_expression(const char *expr) {
++sound_synth_active_count;
uBit.audio.soundExpressions.stop();
uBit.audio.soundExpressions.playAsync(name);

// `expr` can be a built-in expression name, or expression data.
// If it's expression data this method parses the data and stores
// it in another buffer ready to play. So `expr` does not need
// to live for the duration of the playing.
uBit.audio.soundExpressions.playAsync(expr);
}

void microbit_hal_audio_stop_expression(void) {
Expand Down
1 change: 1 addition & 0 deletions src/codal_port/Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,7 @@ SRC_C += \
microbit_pinaudio.c \
microbit_pinmode.c \
microbit_sound.c \
microbit_soundeffect.c \
microbit_soundevent.c \
microbit_speaker.c \
microbit_spi.c \
Expand Down
342 changes: 342 additions & 0 deletions src/codal_port/microbit_soundeffect.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,342 @@
/*
* This file is part of the MicroPython project, http://micropython.org/
*
* The MIT License (MIT)
*
* Copyright (c) 2022 Damien P. George
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#include "py/runtime.h"
#include "modmicrobit.h"
#include "modaudio.h"

#define SOUND_EXPR_WAVE_OFFSET (0)
#define SOUND_EXPR_WAVE_LENGTH (1)
#define SOUND_EXPR_VOLUME_START_OFFSET (1)
#define SOUND_EXPR_VOLUME_START_LENGTH (4)
#define SOUND_EXPR_FREQUENCY_START_OFFSET (5)
#define SOUND_EXPR_FREQUENCY_START_LENGTH (4)
#define SOUND_EXPR_DURATION_OFFSET (9)
#define SOUND_EXPR_DURATION_LENGTH (4)
#define SOUND_EXPR_SHAPE_OFFSET (13)
#define SOUND_EXPR_SHAPE_LENGTH (2)
#define SOUND_EXPR_FREQUENCY_END_OFFSET (18)
#define SOUND_EXPR_FREQUENCY_END_LENGTH (4)
#define SOUND_EXPR_VOLUME_END_OFFSET (26)
#define SOUND_EXPR_VOLUME_END_LENGTH (4)
#define SOUND_EXPR_STEPS_OFFSET (30)
#define SOUND_EXPR_STEPS_LENGTH (4)
#define SOUND_EXPR_FX_CHOICE_OFFSET (34)
#define SOUND_EXPR_FX_CHOICE_LENGTH (2)
#define SOUND_EXPR_FX_PARAM_OFFSET (36)
#define SOUND_EXPR_FX_PARAM_LENGTH (4)
#define SOUND_EXPR_FX_STEPS_OFFSET (40)
#define SOUND_EXPR_FX_STEPS_LENGTH (4)

#define SOUND_EXPR_ENCODE_VOLUME(v) (((v) * 1023 + 127) / 255)
#define SOUND_EXPR_DECODE_VOLUME(v) (((v) * 255 + 511) / 1023)

#define SOUND_EFFECT_WAVE_SINE (0)
#define SOUND_EFFECT_WAVE_SAWTOOTH (1)
#define SOUND_EFFECT_WAVE_TRIANGLE (2)
#define SOUND_EFFECT_WAVE_SQUARE (3)
#define SOUND_EFFECT_WAVE_NOISE (4)

#define SOUND_EFFECT_SHAPE_LINEAR (1)
#define SOUND_EFFECT_SHAPE_CURVE (2)
#define SOUND_EFFECT_SHAPE_LOG (18)

#define SOUND_EFFECT_FX_NONE (0)
#define SOUND_EFFECT_FX_TREMOLO (2)
#define SOUND_EFFECT_FX_VIBRATO (1)
#define SOUND_EFFECT_FX_WARBLE (3)

#define SOUND_EFFECT_DEFAULT_FREQ_START (500)
#define SOUND_EFFECT_DEFAULT_FREQ_END (2500)
#define SOUND_EFFECT_DEFAULT_DURATION (500)
#define SOUND_EFFECT_DEFAULT_VOL_START (255)
#define SOUND_EFFECT_DEFAULT_VOL_END (0)
#define SOUND_EFFECT_DEFAULT_WAVE (SOUND_EFFECT_WAVE_SQUARE)
#define SOUND_EFFECT_DEFAULT_FX (SOUND_EFFECT_FX_NONE)
#define SOUND_EFFECT_DEFAULT_SHAPE (SOUND_EFFECT_SHAPE_LOG)

typedef struct _microbit_soundeffect_obj_t {
mp_obj_base_t base;
bool is_mutable;
char sound_expr[SOUND_EXPR_TOTAL_LENGTH];
} microbit_soundeffect_obj_t;

typedef struct _soundeffect_attr_t {
uint16_t qst;
uint8_t offset;
uint8_t length;
} soundeffect_attr_t;

STATIC const uint16_t wave_to_qstr_table[5] = {
[SOUND_EFFECT_WAVE_SINE] = MP_QSTR_WAVE_SINE,
[SOUND_EFFECT_WAVE_SAWTOOTH] = MP_QSTR_WAVE_SAWTOOTH,
[SOUND_EFFECT_WAVE_TRIANGLE] = MP_QSTR_WAVE_TRIANGLE,
[SOUND_EFFECT_WAVE_SQUARE] = MP_QSTR_WAVE_SQUARE,
[SOUND_EFFECT_WAVE_NOISE] = MP_QSTR_WAVE_NOISE,
};

STATIC const uint16_t fx_to_qstr_table[4] = {
[SOUND_EFFECT_FX_NONE] = MP_QSTR_FX_NONE,
[SOUND_EFFECT_FX_TREMOLO] = MP_QSTR_FX_TREMOLO,
[SOUND_EFFECT_FX_VIBRATO] = MP_QSTR_FX_VIBRATO,
[SOUND_EFFECT_FX_WARBLE] = MP_QSTR_FX_WARBLE,
};

STATIC const soundeffect_attr_t soundeffect_attr_table[] = {
{ MP_QSTR_freq_start, SOUND_EXPR_FREQUENCY_START_OFFSET, SOUND_EXPR_FREQUENCY_START_LENGTH },
{ MP_QSTR_freq_end, SOUND_EXPR_FREQUENCY_END_OFFSET, SOUND_EXPR_FREQUENCY_END_LENGTH },
{ MP_QSTR_duration, SOUND_EXPR_DURATION_OFFSET, SOUND_EXPR_DURATION_LENGTH },
{ MP_QSTR_vol_start, SOUND_EXPR_VOLUME_START_OFFSET, SOUND_EXPR_VOLUME_START_LENGTH },
{ MP_QSTR_vol_end, SOUND_EXPR_VOLUME_END_OFFSET, SOUND_EXPR_VOLUME_END_LENGTH },
{ MP_QSTR_wave, SOUND_EXPR_WAVE_OFFSET, SOUND_EXPR_WAVE_LENGTH },
{ MP_QSTR_fx, SOUND_EXPR_FX_CHOICE_OFFSET, SOUND_EXPR_FX_CHOICE_LENGTH },
{ MP_QSTR_shape, SOUND_EXPR_SHAPE_OFFSET, SOUND_EXPR_SHAPE_LENGTH },
};

const char *microbit_soundeffect_get_sound_expr_data(mp_obj_t self_in) {
const microbit_soundeffect_obj_t *self = MP_OBJ_TO_PTR(self_in);
return &self->sound_expr[0];
}

STATIC void sound_expr_encode(microbit_soundeffect_obj_t *self, size_t offset, size_t length, unsigned int value) {
if (offset == SOUND_EXPR_VOLUME_START_OFFSET || offset == SOUND_EXPR_VOLUME_END_OFFSET) {
value = SOUND_EXPR_ENCODE_VOLUME(value);
}
for (size_t i = length; i > 0; --i) {
self->sound_expr[offset + i - 1] = '0' + value % 10;
value /= 10;
}
}

STATIC unsigned int sound_expr_decode(const microbit_soundeffect_obj_t *self, size_t offset, size_t length) {
unsigned int value = 0;
for (size_t i = 0; i < length; ++i) {
value = value * 10 + self->sound_expr[offset + i] - '0';
}
if (offset == SOUND_EXPR_VOLUME_START_OFFSET || offset == SOUND_EXPR_VOLUME_END_OFFSET) {
value = SOUND_EXPR_DECODE_VOLUME(value);
}
return value;
}

STATIC void microbit_soundeffect_print(const mp_print_t *print, mp_obj_t self_in, mp_print_kind_t kind) {
const microbit_soundeffect_obj_t *self = MP_OBJ_TO_PTR(self_in);

unsigned int freq_start = sound_expr_decode(self, SOUND_EXPR_FREQUENCY_START_OFFSET, SOUND_EXPR_FREQUENCY_START_LENGTH);
unsigned int freq_end = sound_expr_decode(self, SOUND_EXPR_FREQUENCY_END_OFFSET, SOUND_EXPR_FREQUENCY_END_LENGTH);
unsigned int duration = sound_expr_decode(self, SOUND_EXPR_DURATION_OFFSET, SOUND_EXPR_DURATION_LENGTH);
unsigned int vol_start = sound_expr_decode(self, SOUND_EXPR_VOLUME_START_OFFSET, SOUND_EXPR_VOLUME_START_LENGTH);
unsigned int vol_end = sound_expr_decode(self, SOUND_EXPR_VOLUME_END_OFFSET, SOUND_EXPR_VOLUME_END_LENGTH);
unsigned int wave = sound_expr_decode(self, SOUND_EXPR_WAVE_OFFSET, SOUND_EXPR_WAVE_LENGTH);
unsigned int fx = sound_expr_decode(self, SOUND_EXPR_FX_CHOICE_OFFSET, SOUND_EXPR_FX_CHOICE_LENGTH);
unsigned int shape = sound_expr_decode(self, SOUND_EXPR_SHAPE_OFFSET, SOUND_EXPR_SHAPE_LENGTH);

if (kind == PRINT_STR) {
mp_printf(print, "SoundEffect("
"freq_start=%d, "
"freq_end=%d, "
"duration=%d, "
"vol_start=%d, "
"vol_end=%d, "
"wave=%q, "
"fx=%q, ",
freq_start,
freq_end,
duration,
vol_start,
vol_end,
wave_to_qstr_table[wave],
fx_to_qstr_table[fx]
);

// Support shape values that don't have a corresponding constant assigned.
switch (shape) {
case SOUND_EFFECT_SHAPE_LINEAR:
mp_printf(print, "shape=SHAPE_LINEAR)");
break;
case SOUND_EFFECT_SHAPE_CURVE:
mp_printf(print, "shape=SHAPE_CURVE)");
break;
case SOUND_EFFECT_SHAPE_LOG:
mp_printf(print, "shape=SHAPE_LOG)");
break;
default:
mp_printf(print, "shape=%d)", shape);
break;
}
} else {
// PRINT_REPR
mp_printf(print, "SoundEffect(%d, %d, %d, %d, %d, %d, %d, %d)",
freq_start, freq_end, duration, vol_start, vol_end, wave, fx, shape);
}
}

// Constructor:
// SoundEffect(freq_start, freq_end, duration, vol_start, vol_end, wave, fx, shape)
STATIC mp_obj_t microbit_soundeffect_make_new(const mp_obj_type_t *type, size_t n_args, size_t n_kw, const mp_obj_t *args_in) {
enum { ARG_freq_start, ARG_freq_end, ARG_duration, ARG_vol_start, ARG_vol_end, ARG_wave, ARG_fx, ARG_shape };
static const mp_arg_t allowed_args[] = {
{ MP_QSTR_freq_start, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_FREQ_START} },
{ MP_QSTR_freq_end, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_FREQ_END} },
{ MP_QSTR_duration, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_DURATION} },
{ MP_QSTR_vol_start, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_VOL_START} },
{ MP_QSTR_vol_end, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_VOL_END} },
{ MP_QSTR_wave, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_WAVE} },
{ MP_QSTR_fx, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_FX} },
{ MP_QSTR_shape, MP_ARG_INT, {.u_int = SOUND_EFFECT_DEFAULT_SHAPE} },
};

// Parse arguments.
mp_arg_val_t args[MP_ARRAY_SIZE(allowed_args)];
mp_arg_parse_all_kw_array(n_args, n_kw, args_in, MP_ARRAY_SIZE(allowed_args), allowed_args, args);

// Create sound effect object.
microbit_soundeffect_obj_t *self = m_new_obj(microbit_soundeffect_obj_t);
self->base.type = type;
self->is_mutable = true;

// Initialise base parameters of the sound expression data.
memset(&self->sound_expr[0], '0', SOUND_EXPR_TOTAL_LENGTH);
sound_expr_encode(self, SOUND_EXPR_STEPS_OFFSET, SOUND_EXPR_STEPS_LENGTH, 128);
sound_expr_encode(self, SOUND_EXPR_FX_PARAM_OFFSET, SOUND_EXPR_FX_PARAM_LENGTH, 1);
sound_expr_encode(self, SOUND_EXPR_FX_STEPS_OFFSET, SOUND_EXPR_FX_STEPS_LENGTH, 24);

// Modify any given parameters.
sound_expr_encode(self, SOUND_EXPR_FREQUENCY_START_OFFSET, SOUND_EXPR_FREQUENCY_START_LENGTH, args[ARG_freq_start].u_int);
sound_expr_encode(self, SOUND_EXPR_FREQUENCY_END_OFFSET, SOUND_EXPR_FREQUENCY_END_LENGTH, args[ARG_freq_end].u_int);
sound_expr_encode(self, SOUND_EXPR_DURATION_OFFSET, SOUND_EXPR_DURATION_LENGTH, args[ARG_duration].u_int);
sound_expr_encode(self, SOUND_EXPR_VOLUME_START_OFFSET, SOUND_EXPR_VOLUME_START_LENGTH, args[ARG_vol_start].u_int);
sound_expr_encode(self, SOUND_EXPR_VOLUME_END_OFFSET, SOUND_EXPR_VOLUME_END_LENGTH, args[ARG_vol_end].u_int);
sound_expr_encode(self, SOUND_EXPR_WAVE_OFFSET, SOUND_EXPR_WAVE_LENGTH, args[ARG_wave].u_int);
sound_expr_encode(self, SOUND_EXPR_FX_CHOICE_OFFSET, SOUND_EXPR_FX_CHOICE_LENGTH, args[ARG_fx].u_int);
sound_expr_encode(self, SOUND_EXPR_SHAPE_OFFSET, SOUND_EXPR_SHAPE_LENGTH, args[ARG_shape].u_int);

// Return new sound effect object
return MP_OBJ_FROM_PTR(self);
}

STATIC void microbit_soundeffect_attr(mp_obj_t self_in, qstr attr, mp_obj_t *dest) {
microbit_soundeffect_obj_t *self = MP_OBJ_TO_PTR(self_in);
const soundeffect_attr_t *soundeffect_attr = NULL;
for (size_t i = 0; i < MP_ARRAY_SIZE(soundeffect_attr_table); ++i) {
if (soundeffect_attr_table[i].qst == attr) {
soundeffect_attr = &soundeffect_attr_table[i];
break;
}
}
if (soundeffect_attr == NULL) {
// Invalid attribute, set MP_OBJ_SENTINEL to continue lookup in locals dict.
dest[1] = MP_OBJ_SENTINEL;
return;
}
if (dest[0] == MP_OBJ_NULL) {
// Load attribute.
unsigned int value = sound_expr_decode(self, soundeffect_attr->offset, soundeffect_attr->length);
if (attr == MP_QSTR_fx && value == 0) {
dest[0] = mp_const_none;
} else {
dest[0] = MP_OBJ_NEW_SMALL_INT(value);
}
} else if (dest[1] != MP_OBJ_NULL) {
// Store attribute.
if (self->is_mutable) {
unsigned int value = 0;
if (dest[1] != mp_const_none) {
value = mp_obj_get_int(dest[1]);
}
sound_expr_encode(self, soundeffect_attr->offset, soundeffect_attr->length, value);
dest[0] = MP_OBJ_NULL; // Indicate store succeeded.
}
}
}

STATIC mp_obj_t microbit_soundeffect_from_string(mp_obj_t str_in) {
microbit_soundeffect_obj_t *self = m_new_obj(microbit_soundeffect_obj_t);
self->base.type = &microbit_soundeffect_type;
self->is_mutable = true;

// Initialise the sound expression data with the preset values.
memset(&self->sound_expr[0], '0', SOUND_EXPR_TOTAL_LENGTH);
size_t len;
const char *str = mp_obj_str_get_data(str_in, &len);
if (len > SOUND_EXPR_TOTAL_LENGTH) {
len = SOUND_EXPR_TOTAL_LENGTH;
}
memcpy(&self->sound_expr[0], str, len);

return MP_OBJ_FROM_PTR(self);
}
STATIC MP_DEFINE_CONST_FUN_OBJ_1(microbit_soundeffect_from_string_obj, microbit_soundeffect_from_string);
STATIC MP_DEFINE_CONST_STATICMETHOD_OBJ(microbit_soundeffect_from_string_staticmethod_obj, MP_ROM_PTR(&microbit_soundeffect_from_string_obj));

STATIC mp_obj_t microbit_soundeffect_copy(mp_obj_t self_in) {
microbit_soundeffect_obj_t *self = MP_OBJ_TO_PTR(self_in);
microbit_soundeffect_obj_t *copy = m_new_obj(microbit_soundeffect_obj_t);
copy->base.type = self->base.type;
copy->is_mutable = true;
memcpy(&copy->sound_expr[0], &self->sound_expr[0], SOUND_EXPR_TOTAL_LENGTH);

return MP_OBJ_FROM_PTR(copy);
}
STATIC MP_DEFINE_CONST_FUN_OBJ_1(microbit_soundeffect_copy_obj, microbit_soundeffect_copy);

STATIC const mp_rom_map_elem_t microbit_soundeffect_locals_dict_table[] = {
// Static methods.
{ MP_ROM_QSTR(MP_QSTR__from_string), MP_ROM_PTR(&microbit_soundeffect_from_string_staticmethod_obj) },

// Instance methods.
{ MP_ROM_QSTR(MP_QSTR_copy), MP_ROM_PTR(&microbit_soundeffect_copy_obj) },

// Class constants.
#define C(NAME) { MP_ROM_QSTR(MP_QSTR_ ## NAME), MP_ROM_INT(SOUND_EFFECT_ ## NAME) }

C(WAVE_SINE),
C(WAVE_SAWTOOTH),
C(WAVE_TRIANGLE),
C(WAVE_SQUARE),
C(WAVE_NOISE),

C(SHAPE_LINEAR),
C(SHAPE_CURVE),
C(SHAPE_LOG),

C(FX_NONE),
C(FX_TREMOLO),
C(FX_VIBRATO),
C(FX_WARBLE),

#undef C
};
STATIC MP_DEFINE_CONST_DICT(microbit_soundeffect_locals_dict, microbit_soundeffect_locals_dict_table);

const mp_obj_type_t microbit_soundeffect_type = {
{ &mp_type_type },
.name = MP_QSTR_MicroBitSoundEffect,
.print = microbit_soundeffect_print,
.make_new = microbit_soundeffect_make_new,
.attr = microbit_soundeffect_attr,
.locals_dict = (mp_obj_dict_t *)&microbit_soundeffect_locals_dict,
};
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