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Minimize GPU usage for interactive and notebook editor #8268
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Codecov Report
@@ Coverage Diff @@
## master #8268 +/- ##
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Coverage 59.02% 59.02%
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Files 504 504
Lines 23093 23093
Branches 3733 3733
=======================================
Hits 13630 13630
Misses 8583 8583
Partials 880 880
Continue to review full report at Codecov.
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@@ -54,13 +54,13 @@ function createTypeMoq<T>(tag: string): TypeMoq.IMock<T> { | |||
} | |||
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class MockStatusProvider implements IStatusProvider { | |||
public set(_message: string, _timeout?: number, _cancel?: () => void, _panel?: IInteractiveBase): Disposable { | |||
public set(_message: string, _inweb: boolean, _timeout?: number, _cancel?: () => void, _panel?: IInteractiveBase): Disposable { |
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I think I touched this too, so might have to merge on that review. Or visa versa. Assuming yours is in first.
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🕐
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For #8003, #8039
Fix the execution spinner to be back and minimize our GPU cost.
It should be noted that the majority of our cost is actually the spinner that VS code puts up.