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Description
Issue Type: Bug
I haven't yet figured out the steps to get this to happen, but sometimes instead of highlighting in the main editor, the Call Hierarchy view highlights in the peek (assuming it is open).
Refs: #85924
VS Code version: Code - Insiders 1.41.0-insider (7f1975a, 2019-12-04T10:20:42.228Z)
OS version: Windows_NT x64 10.0.19033
System Info
Item | Value |
---|---|
CPUs | Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 x 4008) |
GPU Status | 2d_canvas: enabled flash_3d: enabled flash_stage3d: enabled flash_stage3d_baseline: enabled gpu_compositing: enabled metal: disabled_off multiple_raster_threads: enabled_on oop_rasterization: disabled_off protected_video_decode: unavailable_off rasterization: enabled skia_renderer: disabled_off surface_control: disabled_off surface_synchronization: enabled_on video_decode: enabled viz_display_compositor: enabled_on viz_hit_test_surface_layer: disabled_off webgl: enabled webgl2: enabled |
Load (avg) | undefined |
Memory (System) | 31.93GB (17.91GB free) |
Process Argv | |
Screen Reader | no |
VM | 0% |