π BSc Computer Science | β‘ Real-Time Systems | πΉοΈ Multiplayer | π¨π»βπ» DevOps
Hi, I'm Mitch! I'm a tech enthusiast specializing in high-performance real-time systems. My primary focus is on learning industrial automation systems, with a strong interest in networking, physics simulations, and game development using Unreal Engine.
I'm also passionate about DevOps and CI/CD workflows, optimizing development pipelines for smooth, efficient deployments.
- Develop real-time applications
- Explore multiplayer gameplay mechanics (replication, latency handling, dedicated servers)
- Optimize high-performance systems for games and simulations
- Streamline DevOps workflows using Docker, Kubernetes, and CI/CD automation