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Texture loading: projectM loads all textures/images into VRAM on startup #498

@OfficialIncubo

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@OfficialIncubo

I have added aprox. 25-40 HD textures to projectM. While I started the app on Android/Windows, it will take too long to load textures. It wastes my time. Can you fix this problem to load all the textures in a faster way?

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importantImportant bugs or features which should be fixed/implemented ASAP.optimizationA general optimization to performance, RAM usage or UX.work-in-progress

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