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Description
In GLES builds, the current master code produces some OpenGL errors after loading additional presets or doing a transition, e.g. making the screen turn green or start flickering.
It needs to be investigated if there's an issue with setting up the framebuffers and attachments, or if there are any resources not allocated or freed properly.
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bugThe issue is (potentially) a bug.The issue is (potentially) a bug.
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Done