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Just what the title says 😄 While porting https://github.com/sergiou87/open-supaplex to PS3 I had a few issues with sound and graphics, so I started updating/porting things until I got everything working 😂

@miigotu miigotu changed the base branch from master to develop June 12, 2020 21:25
@miigotu miigotu merged commit 5d7e891 into ps3dev:develop Jun 12, 2020
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miigotu commented Jun 12, 2020

Merged into a develop branch, for now.

@zeldin
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zeldin commented Jun 28, 2020

This PR broke the build. The make install of debugnet tries to install in /usr/local/ps3dev/psl1ght/portlibs/ppu, but this directory does not exist. The correct path is /usr/local/ps3dev/portlibs/ppu.

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@sergiou87
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sergiou87 commented Jun 28, 2020

FWIW I used these very same scripts to build a Docker image from which I could build my game and it works flawlessly: https://github.com/sergiou87/open-supaplex/blob/master/ci/Dockerfile-ps3

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zeldin commented Jun 28, 2020

Yes, they are wrong. They install in the wrong place. All ps3libraries scripts install in $PS3DEV/portlibs/ppu except 024-debugnet.sh which installs in $PSL1GHT/portlibs/ppu. I suspect flipacholas/ps3devextra contains some old cruft and that is why your Docker has a directory $PSL1GHT/portlibs/ppu, but that is not where this should go. $PS3DEV/portlibs/ppu has been the correct place since 2011. 😄

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Sorry about that! I'll fix it immediately 😓

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zeldin commented Jun 28, 2020

No worries. It's on the develop branch fortunately. 😄

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Should be fixed now with this: sergiou87/ps3debugnet@47c3644

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zeldin commented Jun 28, 2020

Yup, now 024-debugnet.sh completes successfully for me. Thanks.

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3 participants