chore: Bump the cargo-minor group across 1 directory with 4 updates#23222
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torokati44 merged 1 commit intomasterfrom Mar 10, 2026
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Bumps the cargo-minor group with 4 updates in the / directory: [tokio](https://github.com/tokio-rs/tokio), [quote](https://github.com/dtolnay/quote), [zip](https://github.com/zip-rs/zip2) and [cfg-expr](https://github.com/EmbarkStudios/cfg-expr). Updates `tokio` from 1.49.0 to 1.50.0 - [Release notes](https://github.com/tokio-rs/tokio/releases) - [Commits](tokio-rs/tokio@tokio-1.49.0...tokio-1.50.0) Updates `quote` from 1.0.44 to 1.0.45 - [Release notes](https://github.com/dtolnay/quote/releases) - [Commits](dtolnay/quote@1.0.44...1.0.45) Updates `zip` from 8.1.0 to 8.2.0 - [Release notes](https://github.com/zip-rs/zip2/releases) - [Changelog](https://github.com/zip-rs/zip2/blob/master/CHANGELOG.md) - [Commits](zip-rs/zip2@v8.1.0...v8.2.0) Updates `cfg-expr` from 0.20.6 to 0.20.7 - [Release notes](https://github.com/EmbarkStudios/cfg-expr/releases) - [Changelog](https://github.com/EmbarkStudios/cfg-expr/blob/main/CHANGELOG.md) - [Commits](EmbarkStudios/cfg-expr@0.20.6...0.20.7) --- updated-dependencies: - dependency-name: tokio dependency-version: 1.50.0 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: cargo-minor - dependency-name: quote dependency-version: 1.0.45 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: cargo-minor - dependency-name: zip dependency-version: 8.2.0 dependency-type: direct:production update-type: version-update:semver-minor dependency-group: cargo-minor - dependency-name: cfg-expr dependency-version: 0.20.7 dependency-type: direct:production update-type: version-update:semver-patch dependency-group: cargo-minor ... Signed-off-by: dependabot[bot] <support@github.com>
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-------------------------------------------------------------------------------------------------------- batocera-emulationstation.mk 95c2df3b6094579848d2629c5a33eb6799b5bbda # Version: Commits on Mar 10, 2026 -------------------------------------------------------------------------------------------------------- Merge pull request #2094 from fabricecaruso/win [Guns] Add option to disable Gun notifications, ------------------------------------------------------------------------------------------------ batocera-es-piboy.mk 95c2df3b6094579848d2629c5a33eb6799b5bbda # Version: Commits on Mar 10, 2026 ------------------------------------------------------------------------------------------------ Merge pull request #2094 from fabricecaruso/win [Guns] Add option to disable Gun notifications, --------------------------------------------------------------------------------------- amiberry.mk 7a85f5a76f8b8274d741df1db55fee46625f9037 # Version: Commits on Mar 11, 2026 --------------------------------------------------------------------------------------- Merge remote-tracking branch 'origin/master', ------------------------------------------------------------------------------------- azahar.mk 909e4b7e1f679708428e81703700f3885a7d0a0e # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------- core: apt: Fix GetStartupArgument operation order (#1862), ------------------------------------------------------------------------------------------ dolphin-emu.mk 30a735aa6fce6ceb549ca8a8e15371ec9a10784a # Version: Commits on Mar 09, 2026 ------------------------------------------------------------------------------------------ Translation resources sync with Transifex, ------------------------------------------------------------------------------------------ duckstation.mk cad17e8eb3acdf7b65604a76a025a8e62b4e4d3d # Version: Commits on Mar 10, 2026 ------------------------------------------------------------------------------------------ FullscreenUI: Show 'Scroll Page' in footer legend, ----------------------------------------------------------------------------------- eden.mk 0dad29698e637b6d913be35dfdf922cc3bf759fe # Version: Commits on Mar 11, 2026 ----------------------------------------------------------------------------------- [frontend] allow to specify input profile name for first player on command line (#3684) ---------------------------------------------------- pcsx2.mk v2.7.178 # Version: Commits on Mar 11, 2026 ---------------------------------------------------- - [Deps/3rdparty/CI: Various updates](PCSX2/pcsx2#14100) ------------------------------------------------------------------------------------- ppsspp.mk 8baa31fdb50b3129f5e758bbf6cd336e59e0d2d1 # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------- Merge pull request #21413 from Felipefpl/master Updated brazilian portuguese translation, ------------------------------------------------------------------------------------ rpcs3.mk e6cf05cfb73e156818685495814b0b7b8edaa97b # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------ Qt: Fix log levels tooltip, ------------------------------------------------- vice.mk r46024 # Version: Commits on Mar 11, 2026 ------------------------------------------------- null ------------------------------------------------------------------------------------------- xenia-canary.mk 5f62db9289c79e7a5d391aae3413f2b6dd5ac0a3 # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------------- [Kernel] Added kHighFrequency for RtlInitializeCriticalSectionAndSpinCount, ------------------------------------------------------------------------------------------- xenia-native.mk 5f62db9289c79e7a5d391aae3413f2b6dd5ac0a3 # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------------- [Kernel] Added kHighFrequency for RtlInitializeCriticalSectionAndSpinCount, ----------------------------------------------------------------------------------- ymir.mk 2e10426257e2512efa814bedf1169b9834282dbb # Version: Commits on Mar 10, 2026 ----------------------------------------------------------------------------------- docs: Fix typos, add links and more details to CONTRIBUTING, ------------------------------------------------------------------------------------- ikemen.mk 90bce598a188d3093af1afb0a16edd4e737128c3 # Version: Commits on Mar 10, 2026 ------------------------------------------------------------------------------------- style: fix code style issues with gofmt, --------------------------------------------------------------- ruffle.mk nightly-2026-03-11 # Version: Commits on Mar 11, 2026 --------------------------------------------------------------- ## What's Changed * chore: Change names to avoid having two filenames with different capitalization but the same text by @Lord-McSweeney in ruffle-rs/ruffle#23209 * chore: Bump the cargo-minor group across 1 directory with 4 updates by @dependabot[bot] in ruffle-rs/ruffle#23222 * tests: Fix two more instances of files with same name but different capitalization by @Lord-McSweeney in ruffle-rs/ruffle#23224 * core: Log all errors in `loader` code by @Lord-McSweeney in ruffle-rs/ruffle#23229 **Full Changelog**: ruffle-rs/ruffle@nightly-2026-03-10...nightly-2026-03-11, ------------------------------------------------------------------------------------ box64.mk 2a1d9fd6a602d93d73a6f9780e2d03d10f3a5a72 # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------ [WOW64] Fix build with llvm-mingw 20260224 (#3653), --------------------------------------------------------------------------------------- corsixth.mk b5f268772dd8eae23be897d35298b8c6e5d042e3 # Version: Commits on Mar 11, 2026 --------------------------------------------------------------------------------------- Merge pull request #3246 from ARGAMX/prevent-handymen-orphaned-tasks-on-pickup Preventing handyman orphaning tasks on pickup, ------------------------------------------------------------------------------------------ devilutionx.mk 5a08031cafbc8ccee6eafb78f3a6c732629fce22 # Version: Commits on Mar 10, 2026 ------------------------------------------------------------------------------------------ [Bugfix] Update players directions on joining (#8462), --------------------------------------------------------------------------------------- etlegacy.mk 41ec93810492c681b4fe269c9d468c7e7120186f # Version: Commits on Mar 11, 2026 --------------------------------------------------------------------------------------- cgame: slightly reduce 'crosshairtext' default alpha, ---------------------------------------------------------------------------------------- openmohaa.mk b1d81e4e9200fb40cbd94004f4d89b0758f45376 # Version: Commits on Mar 10, 2026 ---------------------------------------------------------------------------------------- fix(actions): fix flex/bison cmake configuration error on windows, --------------------------------------------------------------------------------------- mangohud.mk 33c2c7ddbb72c15e19a42163d75424d5804f8ec8 # Version: Commits on Mar 10, 2026 --------------------------------------------------------------------------------------- mangoapp: never adjust window size, ------------------------------------------------------------------------------------------------- shadps4-qtlauncher.mk 40bfed660a4876a43c88551bf9a73c516834b493 # Version: Commits on Mar 10, 2026 ------------------------------------------------------------------------------------------------- New translations en_us.ts (Spanish) (#261), ----------------------------------------------- d7vk.mk v1.5 # Version: Commits on Mar 11, 2026 ----------------------------------------------- Not so long ago I said I am not going to work on supporting D3D3... and I haven't, really. It was @CkNoSFeRaTU who volunteered and implemented execute buffers, so we pushed the remaining piping onward, to have D3D API completeness after all. Yes, you heard that right, we now support D3D3 as well, which was the last piece of the D3D puzzle in the DDraw world. In addition to all that, v1.5 includes a lot of improvements and fixes for \higher API\ games. \But what happened to D3D1, 2 and 4?\, you may ask. See [here](https://github.com/WinterSnowfall/d7vk/blob/devel/README.md#what-happened-to-d3d1-d3d2-and-d3d4). ## Back buffer and depth write-back Quite a few games relied on having access to back buffers and depth stencils post presentation, and were getting blank data beforehand because of our reliance on DDraw. Recent advances in \moving bits around\ technology have enabled us to somewhat address the problem. See for yourselves how it has helped _Drakan: Order of the Flame_: | D7VK v1.4 | D7VK v1.5| |-------|---------| | <img width=\640\ height=\480\ alt=\Drakan v1 4\ src=\https://github.com/user-attachments/assets/d569b246-6c64-4e6c-87a9-6e9d19560c39\ /> | <img width=\640\ height=\480\ alt=\Drakan_v1 5\ src=\https://github.com/user-attachments/assets/0778d7fc-ded5-48d0-996a-e46708ff9712\ /> | Both pause menu backgrounds and save game screenshots are correctly captured now. Mind you, games that capture such images via GDI or other cursed side-stepping ways that can't be addressed solely in D3D (cough, _Black & White_, cough) are still very much unfixed. Fixes/additions: - Execute buffers have been implemented thanks to @CkNoSFeRaTU, which means both D3D3 games, and D3D5 games that relied on execute buffers (e.g. _Incoming_, _O.D.T.: Escape... Or Die Trying_, _Star Wars: Shadows of the Empire_), are now supported. - Back buffer and depth write backs have been implemented and enabled where needed, which has fixed games such as _SimCity 4_, _Total Club Manager 2003_, _Nocturne_, _The Mystery of the Druids_, _Gorky 17_, _Delta Force 2_ etc. - Also thanks to @CkNoSFeRaTU various situations where games were passing incorrect viewport depth values have been identified and fixed (_Summoner_, _Empire of the Ants (2000)_, _Urban Chaos_). - Fixed a texture filter type mismatch with caused issues in _Knight Rider_ and potentially lowered mip map filtering quality in other games. - Added support for Begin/Vertex/End buffer streams in D3D5/6, which was needed by _Frogger (1997)_. As a result, it is now fully playable. - Fixed missing geometry in several older ATI tech demos (_Radeon's Ark_, _Rage Dawning_). - Fixed a bug that prevented the selection of 32-bit color modes in _Ground Control_. - Fixed missing loading screen artwork in _Need For Speed 3/4_ (modern patch). - With some help from @CkNoSFeRaTU, fixed a bug which prevented color key transparency from being applied in _Wing Commander: Prophecy_. ## The black sheep of D3D: a D3D3 showcase (guest starring D3D5) In some ways you could say execute buffers were ahead of their time, but for a 3D API which wanted to market itself on ease of use, they simply were too convoluted and hard to grasp. As a result, not a lot of games came out on this particular rendering path, however, there are still enough titles for a modest showcase: <details> <summary>Moto Racer 2</summary> <img width=\640\ height=\480\ alt=\MotoRacer2\ src=\https://github.com/user-attachments/assets/6c411dad-a963-47e9-bf0f-c8f215f2b0c3\ /> </details> <details> <summary>Outlaws</summary> <img width=\1024\ height=\768\ alt=\Outlaws\ src=\https://github.com/user-attachments/assets/05dd472e-2dd4-4234-a721-69b86116c6c9\ /> </details> <details> <summary>Star Wars: Shadows of the Empire</summary> <img width=\640\ height=\480\ alt=\SW SOTE\ src=\https://github.com/user-attachments/assets/481485b1-a151-4a15-a295-e625da20c369\ /> </details> <details> <summary>Star Wars: Jedi Knight: Dark Forces II</summary> <img width=\1024\ height=\768\ alt=\Dark Forces II\ src=\https://github.com/user-attachments/assets/1d4a37fc-36a8-4467-bd43-f7c2eeb45e5b\ /> </details> <details> <summary>Take No Prisoners</summary> <img width=\800\ height=\600\ alt=\TNP\ src=\https://github.com/user-attachments/assets/c56415aa-1e3a-4e0f-9b8b-1d32b6713416\ /> </details> <details> <summary>Venom. Codename: Outbreak</summary> <img width=\1024\ height=\768\ alt=\Venom\ src=\https://github.com/user-attachments/assets/d9016277-4f0d-4db6-8780-ee9992c02773\ /> </details> <details> <summary>Incoming</summary> <img width=\640\ height=\480\ alt=\Incoming\ src=\https://github.com/user-attachments/assets/df2bed5b-4cd6-4ea5-a1d5-414d89535c3d\ /> </details> <details> <summary>O.D.T.: Escape... Or Die Trying</summary> <img width=\1024\ height=\768\ alt=\ODT\ src=\https://github.com/user-attachments/assets/20724570-e765-4a23-8feb-07133b12d131\ /> </details> As I've said before, in the time of D3D3 (also 5 and 6) Glide was king, so if any games offer the choice between the two, there's really no contest. In some of these games 3D acceleration didn't even offer much benefit beyond improved texture filtering, but you can now enjoy them with D7VK, at least for the sake of nostalgia or for historical reasons. Enjoy!, ---------------------------------------------------------------------------------------- hid-tmff2.mk 8187920ed261c7024826f8204cc7bea45153a3da # Version: Commits on Mar 10, 2026 ---------------------------------------------------------------------------------------- mention DKMS dep in README, ---------------------------------------------------------------------------------------- retroarch.mk 3377fdda7334284c7d844a190db0602f37b4f2cb # Version: Commits on Mar 11, 2026 ---------------------------------------------------------------------------------------- (task_translation) replace strncpy call with strlcpy, ---------------------------------------------------------- bgfx.mk v1.140.9174-516 # Version: Commits on Mar 09, 2026 ---------------------------------------------------------- fix `renderer_webgpu.cpp` being compiled as plain c++ in xcode, ------------------------------------------------------------------------------------- libdof.mk 5bfe465f0ce89f862f03b8fe46e6c447cf02cb84 # Version: Commits on Mar 09, 2026 ------------------------------------------------------------------------------------- misc: fix docs/dof_test (@dekay), match platform with other libs (#37), -------------------------------------------------------------------------------------------- vpinball-next.mk eb9f66e764c8d81f279181967938ecc818409363 # Version: Commits on Mar 10, 2026 -------------------------------------------------------------------------------------------- BGFX: again better backbuffer selection, ---------------------------------------------------------------------------------------- doomretro.mk 262f52409ea5becbdf620a6937c99ae89128a607 # Version: Commits on Mar 10, 2026 ---------------------------------------------------------------------------------------- Don't do `R_CaptureLiquidPlane` if `r_liquid_reflections` CVAR `off`, -------------------------------------------------------------------------------------- yquake2.mk 9c5903e378f768bd61c10a599090ef870c2d961b # Version: Commits on Mar 10, 2026 -------------------------------------------------------------------------------------- infinity: update weapon list, ---------------------------------------------------------------------------------- trx.mk e63a3f1cdbb39340e3e0aa55525cadda79806d3a # Version: Commits on Mar 11, 2026 ---------------------------------------------------------------------------------- patch: @@ -34,6 +34,12 @@ validations: required: true + - type: markdown + attributes: + value: | + If your report is about TR3, please note that current support is limited to Lara's Home, India, and South Pacific. + Reports for other TR3 areas are still out of scope while that work is in progress, so those issues are not being accepted yet. + - type: input id: trx_version attributes: ------------------------------------------------------------------------------------------ xash3d-fwgs.mk e5013196ac0b2d20926a2388c8ad41234c64068a # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------------ engine: client: reduce amount of glColor4ub calls when rendering text, ----------------------------------------------------------------------------------------------- libretro-dolphin.mk e9f64e496075379d4934eae2ba9097ae581518b9 # Version: Commits on Mar 08, 2026 ----------------------------------------------------------------------------------------------- libretro: fix shutdown hang with windows, -------------------------------------------------------------------------------------------------- libretro-gearcoleco.mk 49b1c5b623deeacca54d28c445930cbd22f017a2 # Version: Commits on Mar 11, 2026 -------------------------------------------------------------------------------------------------- Add save ram for SRAM and EEPROM cartridges, ------------------------------------------------------------------------------------------------- libretro-geargrafx.mk 2920148bb5bfbe7916ac1febd759d5f7ff0979a2 # Version: Commits on Mar 11, 2026 ------------------------------------------------------------------------------------------------- Validate file size bounds in LoadRam, -------------------------------------------------------------------------------------------------- libretro-gearsystem.mk 6f6d904f53128a592f14bf99642fa09e361ca9d0 # Version: Commits on Mar 10, 2026 -------------------------------------------------------------------------------------------------- Fix minor error message, ----------------------------------------------------------------------------------------------------- libretro-mame2003-plus.mk 53453e57676ff31131441f08c0b734c9ad84e4f0 # Version: Commits on Mar 10, 2026 ----------------------------------------------------------------------------------------------------- Adventure Canoe mention it can now be played in this core, -------------------------------------------------------------------------------------------- libretro-pcsx.mk 1b4f472546651e725dcdab02203706e8c3cbfc3c # Version: Commits on Mar 11, 2026 -------------------------------------------------------------------------------------------- Merge branch 'master' into libretro, ---------------------------------------------------------------------------------------------- libretro-ppsspp.mk 8baa31fdb50b3129f5e758bbf6cd336e59e0d2d1 # Version: Commits on Mar 11, 2026 ---------------------------------------------------------------------------------------------- Merge pull request #21413 from Felipefpl/master Updated brazilian portuguese translation, --------------------------------------------------------------------------------------------- libretro-vba-m.mk eb4f4e3cc54b9251691eb0a0636a6cfc6e12546a # Version: Commits on Mar 10, 2026 --------------------------------------------------------------------------------------------- translations: transifex pull Signed-off-by: Rafael Kitover <rkitover@gmail.com>, -------------------------------------------------------------------------------------------- slang-shaders.mk 8e1e0ee0845c86f9a09d7f3599c9c59d9184a4e9 # Version: Commits on Mar 10, 2026 -------------------------------------------------------------------------------------------- Add bightness flicker parameter (#863) * Correct sharp bilinear coordinate * Add brightness flicker parameter,
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Bumps the cargo-minor group with 4 updates in the / directory: tokio, quote, zip and cfg-expr.
Updates
tokiofrom 1.49.0 to 1.50.0Release notes
Sourced from tokio's releases.
... (truncated)
Commits
0273e45chore: prepare Tokio v1.50.0 (#7934)e3ee4e5chore: prepare tokio-macros v2.6.1 (#7943)8c980eaio: addwrite_all_vectoredtotokio-util(#7768)e35fd6dci: fix patch during clippy step (#7935)03fe44cruntime: fixevent_intervaldoc (#7932)d18e5dfio: fix race inMock::poll_write(#7882)f21f269runtime: fix race condition during the blocking pool shutdown (#7922)d81e8f0macros: remove (most) localusedeclarations intokio::select!(#7929)25e7f26rt: fix missing quotation in docs (#7925)e1a91efutil: fix typo in docs (#7926)Updates
quotefrom 1.0.44 to 1.0.45Release notes
Sourced from quote's releases.
Commits
842ffdeRelease 1.0.4593d691cMerge pull request #326 from dtolnay/arcd27d589ToTokens for Arc24d1082Update ui test suite to nightly-2026-02-1826b1276Unpin CI miri toolchainc5e1c9ePin CI miri to nightly-2026-02-1158e2155Remove compiler version support from readme1fc6b50Raise required compiler to Rust 1.71515480aUpdate ui test suite to nightly-2026-02-012c5e770Update ui test suite to nightly-2026-01-30Updates
zipfrom 8.1.0 to 8.2.0Release notes
Sourced from zip's releases.
Changelog
Sourced from zip's changelog.
Commits
ff001c6chore: release v8.2.0 (#678)9c328dcci(deps): bump github/codeql-action from 4.32.2 to 4.32.4 (#707)f2bd439test: add test to check len of zip64 (#705)617cee1test: Add a test that validates CRC_TABLE (#690)2ee1e93style: Rename KEYSTREAM_BASE_SUFFIX to KEYSTREAM_BITMASK and clarify comment ...18301cestyle: Potential fix for 1 code quality finding in tests/zip_ntfs.rs (#702)240f27afeat: allow custom salt (#680)8c36837ci(deps): bump actions/dependency-review-action from 4.8.2 to 4.8.3 (#698)79a46eaApply suggested fix to tests/zip_extra_field.rs from Copilot Autofix (#701)7c2c6bdstyle: Remove macros (#689)Updates
cfg-exprfrom 0.20.6 to 0.20.7Release notes
Sourced from cfg-expr's releases.
Changelog
Sourced from cfg-expr's changelog.
Commits
a127995Release 0.20.70b25d09Rust 1.94.0 (#87)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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