Remove Windows function preloading#100127
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@ChrisDenton: no appropriate reviewer found, use r? to override |
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Hey! It looks like you've submitted a new PR for the library teams! If this PR contains changes to any Examples of
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r? libs |
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I'd still like to review this one, then. r? @thomcc |
thomcc
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Thanks for doing this. I was pretty uncomfortable with relying on static init for this (and we deliberately don't do so on unix), but wasn't sure there was a good reason for that beyond users calling into std from an initializer.
Two issues:
- Orderings are wrong for lazy loading of these, and technically could result in a race between the call and the loader.
- This is a pretty leaky abstraction, and adds very tight coupling between
compatand the windows thread parker. For now adding more comments is hopefully sufficient, but we probably should revisit it.
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Seems good to me! @bors r+ |
…iaskrgr Rollup of 5 pull requests Successful merges: - rust-lang#100071 (deps: dedupe `annotate-snippets` crate versions) - rust-lang#100127 (Remove Windows function preloading) - rust-lang#100130 (Avoid pointing out `return` span if it has nothing to do with type error) - rust-lang#100169 (Optimize `pointer::as_aligned_to`) - rust-lang#100175 (ascii -> ASCII in code comment) Failed merges: r? `@ghost` `@rustbot` modify labels: rollup
After @Mark-Simulacrum asked me to provide guidance for when optionally imported functions should be preloaded, I realised my justifications were now quite weak. I think the strongest argument that can be made is that it avoids some degree of nondeterminism when calling these functions (in as far as system API calls can be said to be deterministic). However, I don't think that's particularly convincing unless there's a real world use case where it matters. Further discussion with @thomcc has strengthened my feeling that preloading isn't really needed.
Note that
WaitOnAddressneeded some adjustment to work without preloading. I opted not to use a macro for this special case as it seemed silly to do so for just one thing (and I don't like macros tbh).