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Panic when used on .wasm built with -C link-arg=--shared #1420
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Thanks for the report! I suspect there's definitely bugs in Could you elaborate a bit on what you're thinking on using |
True, it's in active development and I wanted to try out the work done recently in LLVM/LLD so I'm working with a locally built rust compiler based on the latest LLVM master (9.0.0). So far it's looking promising :). It just broke with rust beta already, so I was showcasing that one. We are looking into loading our library dynamically instead of statically to not have to recompile the main app every time and to ship updates faster. For that use case the JS output also is not ideal, but can be fixed manually afterwards (I think). |
Nice! Can you gist a wasm binary that you're generating with your custom toolchain for the above program? (aka what comes out of rustc) The one I generated locally with beta/nightly looked like it was incorrectly passing along relative indices to the imported function rather than adding the local index to the global offset. We'll need to handle that internally in wasm-bindgen, but that's where I think the beta/nightly toolchains are just fundamentally broken, but it's likely fixed on LLVM master! |
Will do tomorrow! Don't have it here right now. |
https://gist.github.com/hpohl/b508d4b43d1168f13e0cebf89b5ffa79 Looks like it's adding the When using the LLVM 9.0 toolchain, you don't even need to pass Do you want the full binary with the Also I've noticed that walrus moves the |
Ok that indeed looks correct! What I see there is: (func $_ZN12wasm_bindgen7closure16Closure$LT$T$GT$4wrap17breaks_if_inlined17hf603bccd9da952ceE.llvm.16383384261386403029 (; 12 ;) (type $5) (param $0 i32) (param $1 i32) (result i32)
(call $__wbindgen_describe_closure
(local.get $0)
(local.get $1)
(i32.add
(global.get $gimport$4)
(i32.const 3)
)
)
) (notice the When looking at the current toolchain with (func $_ZN12wasm_bindgen7closure16Closure$LT$T$GT$4wrap17breaks_if_inlined17hf603bccd9da952ceE.llvm.16383384261386403029 (; 12 ;) (type $5) (param $0 i32) (param $1 i32) (result i32)
(call $__wbindgen_describe_closure
(local.get $0)
(local.get $1)
(i32.const 3)
)
) which doesn't have the That |
Here you go: https://github.com/hpohl/rust |
Ok it looks like https://bugs.llvm.org/show_bug.cgi?id=41383 is at least one upstream LLVM bug causing issues, and it looks like when that's fixed we should work by default, but still be incompatible with position independent code |
Hm no that's a bad bug as I had the wrong LLVM build used, let me try again locally... |
Ok so the bug for the default output of the target is that wasm32-unknown-unknown is still configured to use "pic" as its relocation model for LLVM, meaning it's accidentally switching to the experimental PIC output for LLVM 9, and I've fixed that in rust-lang/rust#59712. I don't really know much about the PIC story or how it's all supposed to end up, so for now I think there's not much we can do in wasm-bindgen, but when PIC has settled down we can look to implement support! |
Alright! Can you guess how much work needs to be done and if it's limited to wasm-bindgen to get something working right now? I'm considering looking into it myself even though it's rather unstable right now. |
I'm honestly not entirely sure how much work needs to be done to get this 'truly working'. Small bits and pieces could get working here and there, but it seems like the purpose of PIC code is to touch on the subject of splitting wasm modules and having them dynamically load one another. That whole scenario we've given very little thought to in Rust and WebAssembly, and so almost no questions have answers and you'd need to take on a lot of the design work or fill in answers for things that we don't ourselves have answers for. On a more micro level the closure rewriting needs to detect when a relative argument is passed out. This means that we'll need some degree of symbolic execution in the small interpreter that we have, and that's unlikely to be too much fun to do so. I suspect it'll be pretty difficult to get this working even on wasm-bindgen. There's also questions about how this even works with JS bindings, for example how does the wasm module get the table and memory offset? The questions sort of just go on from there... All in all you're more than welcome to try to forge on here, but we unfortunately may not be of much help other than being able to answer questions about the current state of wasm-bindgen. Without intimate technical knowledge of how PIC is supposed to work and a vision of what the end state looks like, though, it's likely to be difficult to make progress. |
I understand. My case should be very basic still so maybe I will give it a shot. From what I have seen the JS bindings don't need many changes to get them to work and the dynamic loader I can somewhat base on the emscripten dynamic loading code. |
This hasn't seen activity in some time now and at this time |
Hi there, would it be possible to revisit this? I'm deep in the weeds of using the dynamic link system of wasm-ld and it seems like it's wasm-bindgen that's falling over on me. For Dioxus 0.7 I've implemented
I got hot-patching working in two flavors
The table-base situation seemed to work fine but the dynamic approach has caused me all sorts of headaches. The current problem I'm facing is that the JS bindings seem to just stop working properly when loading the module, in very weird ways. What part of wasm-bindgen would need to be overhauled to get dynamic linking and loading working in wasm? |
…server/client hot-reload (#3797) Enable runtime rust hot patching. * roll back wry to 0.45 * cleanup rustc * wip * wip: fix client/server * get the subsecond cli thing working again * back to list of builds but with accessors * migrate some methods to workspace, clean up impl a bit * pass mode through build context * use a build context, similar to cargo/rustc * merge BuildUpdate and HandleUpdate into BuilderUpdate * Move more resolution of args into runner * migrate some methods to runner * hoist out fullstack * fix build request resolver * yay request is cleaned up * fixup resolution a bit * spawn off the build! * re-wire android autodetection * re-wire android autodetection * wire back up a few more things * re-wire tooling verification * I think it's mostly in the right condition for regular app * add depinfo parser * yay okay works with regular apps again * full rebuilds are back * rewire file wtcher * wire patch! * yayyyyyy patching works and is really fast * yay android works * clean up stdout piping * yayyy memap on android so we don't need root * create a static wasm jump table * wip: global offset table for wasm * wip... thinking about making the patches relocatable * wip: customized relocation * YESSSSSS RELOCATABLE WASM * clean up impl a bit * lil bit more cleanup * lil bit more * lil bit more cleanup * lil bit more cleanup, support 32 bit platforms * sick, wasm is completely pic * hmmmm not quite working yet * woooo, patches loading from rust+wasm * integrated into the cli 😎 * condense a bit * cleaned up request a bit * bust fingerprints * Make the file diffing logic a bit more sensible * still working through a few issues, server launches but is acting weird * fix merge conflict * more merge issues * remove stuff we don't want anymore * revert name change * wip: server not working anymore :( * split apart "dioxus fullstack" into "dioxus server" and "dioxus web" * fixup a few more compile errors * grrr opening server * simultaneous frontend and backend patching * use rustc wrapper * wip: passing assets to jumptable * migrate project-like examples * patchy patchy server fns! * rollback some random changes * unwind the js files * rollback hash * no need for patch * more cleanups * lil bit more cleanup, remove some old cruft * allow patching when wasm webpage is closed * tiny bit more robust * lil bit of clean up * clean up ws code * bit more clean ups * condense * undo file moves * move back other project * move other project * migrate out harness and janky CLI * fix compile * anonymize some files, heavily document others * lots more documentation, for posterity! * ton more docs * clean up the cli a bit more * more ws cleanup * more cleanup * migrate build id to cli-config * add command file handling * random small cleanups * wip.... * wip.... * fix: use workspace for krate discovery * fix panic logging on serve by placing it *after* the logs * reorder logging to be sensible on success * bring back swc * ws cruft * small patches to relocs in loader * bump krates * hoist main funcs into the ifunc table, fixing wasm * fix tui output for long lines * add more linker logging * wow, incredible, we build fat binaries, holy heckkkkk * fix args for frontend/backend * small cleanups * properly send along build IDs to clients * fix workspace compiles * clean up jump table work a bit * clean up logging a bit * open existing * fixup some commands * open existing browser integration * wire up the new dx serve client/server syntax * fixup `dx run` command * bring back some old functionality * fix serverfn feature sets * remove toast animation and simplify its code a bit * less intrusive toast * dont change build status when patching on web * add proper cache busting to vcomponent * clean up the patch file a bit * more lints/checks cleaned up * go back to TargetArgs but a BuildTargets resolved struct * clean up more nits * use an atomicptr for jumptable * fix interaction with initial web load + suspense * don't run asset system on wasm/bindgen js in dev * reduce blast radius of PR * use profile to determine if we're in release * cleanup prod html template * cleanup profiles * fix feature resolution of fullstack * if fullstack is explicitly false, don't use it * light cleanups * drop carg config2 * pass along linker args properly * make workspace examples compile with dx again * fewer unwraps and better error loggign * bit more error handlign * small cleanup * drive-by cleanups * use queries instead of initialize for aslr stuff * fix hotpatch with higher opt level * fix aslr bug from multiple clients * fix merge conflict * fix typos * clippy * fix miscompile * fix doctest * properly rollback wry to 0.45 * fix markdown path issues, other test issues * fix test in router * fix release mode test * fix some more tests, clean up a few more items * use fnptr instead of typeid * clean up memozation via subsecond in core * use "main" as sentinel * fix imports and re-exports * get off __rust_alloc for aslr offset detection * wip * wip... fixing unoptimized web * hmmmm mmmm * close,ish, still missing the wasmbindgen dynaimc imports * aha! full wasm works now - disable externref when compilng patch modules - manually link wasm instrinsics - displace the __wbindgen_placeholder__ table with the synthesized wbg imports what an awful pain. There might be a few items missing, so will test against the docsite shortly * remove failing test * hmmmm things aren't perfect * from what I can tell, relocatable wasm just doesn't work with wasm-bindgen sad rustwasm/wasm-bindgen#1420 * AI IS LITERALLY THE WORST * preserve wasm snippets across compiles * IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE * remove the macos cfg-out * fix: need to allocate 1 more page * fix url issue * properly span props * properly fill in extra symbols * light cleanups and good docs * delete cruft, better docs * More cleanups and simplifications * clippy, typos * remove harnesses * wasm-bindgen error logging * clean up deps * remove cruft * proper priv/pub * use ifuncs for all env imports * cruft * use par_iter, better output * implement a cache for the base module * delete custom sections * cache the main native module too * add par iter in a few more places * clippy, map ident * better logging and status bars * wip: some small windows support * wip more windowss * fix weird regression * implement windows jump table * small fixes for windows * better windows support * windows support pt2 * rust lld is not msvc * whole archive the rlibs * ignore windows and sys crates * logging * ohhhhhh, pop out dlls * dedupe * thANK GOD FAT LINKING WORKS ON WINDOWS * hoist caching * implement patch based on cache * fix location for pdb * pass data symbols, correct object * add all symbol for windows * add log * treat none rva as undefined * whoops * handle windows calling convention * dont use relocated arm64 stub windows * not all are text? * WINDOWS FUNCTION PATCHING WORKS but issue with statics? * use our own entry * handle windows imp symbols * add log * jump to the real symbol not the layout * whoops * hotpatching windows works completely holy heck yay * drop linker args crate * disable ssg playwright for now * light cleanups * some cleanups / preps: - bump to serverfn 0.8.2 - fix playwright test - fix clippy * use fix from #4042 * bring in other fix for liveview * hoist some configuration * use __aslr_reference instead of aslr_reference * add better errors to patcherror * fix android * panic if patching fails * clean up tomls * wip: fixing wasm compile for server * fullstack wasm again * fix cfg * fixup feature detection * fix issue with features * fix playwright! * add barebones template test harness * fix compatibility between the two hotreload engines * fix preldue of server * fix check for wasm-opt * small fixes
When trying to use
wasm-bindgen
on a .wasm file built with-C link-arg=--shared
, it panics when using closures.Steps to Reproduce
Additional Context
Using the latest wasm-bindgen from github also panics, but at a different location.
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