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Pull requests: tgstation/TerraGov-Marine-Corps

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Pull requests list

Brings back LTAAP to it's former glory Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18455 opened Nov 22, 2025 by PibeCantina Loading…
Disables King Summon Balance Changes to functionality that modifies how effective certain methods are at powergaming. Test Merge Candidate This PR has been reviewed and is ready for testing, unless something changes.
#18454 opened Nov 21, 2025 by Isy232 Loading…
Weed on weed Balance Changes to functionality that modifies how effective certain methods are at powergaming. Test Merge Only
#18452 opened Nov 21, 2025 by Lumipharon Loading…
fix freelancer and spec op suit sprites Fix Fixes an issue with the game.
#18451 opened Nov 21, 2025 by Lumipharon Loading…
ERT composition fixes Fix Fixes an issue with the game.
#18450 opened Nov 21, 2025 by Lumipharon Loading…
Less special zombies in zombie crash Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18449 opened Nov 20, 2025 by Lumipharon Loading…
C4 and detpack fixes Fix Fixes an issue with the game.
#18448 opened Nov 20, 2025 by Lumipharon Loading…
fix puppet recall Fix Fixes an issue with the game.
#18447 opened Nov 20, 2025 by Lumipharon Loading…
Zombium is reduced by bio armor stat and active shields Balance Changes to functionality that modifies how effective certain methods are at powergaming. Fix Fixes an issue with the game.
#18445 opened Nov 20, 2025 by mudzbe Loading…
Soul removal (fixes sulaco spacing you if you go down disposals) Fix Fixes an issue with the game. Map Edit One or more changes to .dmm files. Removal Feature removal due to maintainibility or design direction.
#18444 opened Nov 20, 2025 by PibeCantina Loading…
MG-27 can aimmode when deployed Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18441 opened Nov 20, 2025 by Lumipharon Loading…
AI speech refactor and rework Refactor Improves underlying code to make systems more modular and functional.
#18437 opened Nov 19, 2025 by Neocloudy Draft
brings monitor subsystem more up to date
#18436 opened Nov 19, 2025 by Runian Loading…
Adds new unmanned vehicle weapon: Claw + Engi UV price rebalance Balance Changes to functionality that modifies how effective certain methods are at powergaming. Feature New interesting mechanics with new interesting bugs
#18429 opened Nov 18, 2025 by blackdav123 Loading…
fixes recovery pylon affecting entire castes Fix Fixes an issue with the game.
#18427 opened Nov 17, 2025 by Runian Loading…
Disables special resin wall types Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18426 opened Nov 17, 2025 by Lumipharon Loading…
Zombies cant be facehugged Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18424 opened Nov 17, 2025 by Lumipharon Loading…
Zombies permanantly killed stat Feature New interesting mechanics with new interesting bugs
#18423 opened Nov 17, 2025 by mudzbe Loading…
New player characters are human by default Feature New interesting mechanics with new interesting bugs
#18420 opened Nov 17, 2025 by blackdav123 Loading…
T4 Respawn Timer Nerf Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18419 opened Nov 16, 2025 by Isy232 Loading…
Hivelord can't build through cades anymore Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18413 opened Nov 16, 2025 by Lumipharon Loading…
Sambar MRAP Feature New interesting mechanics with new interesting bugs Map Edit One or more changes to .dmm files.
#18408 opened Nov 14, 2025 by Lumipharon Loading…
Xeno structure changes Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18407 opened Nov 14, 2025 by Lumipharon Loading…
Maw and Jaw can only fire at targets outside of caves Balance Changes to functionality that modifies how effective certain methods are at powergaming.
#18401 opened Nov 13, 2025 by Lumipharon Loading…
Destroying a zombie tunnel spawns a wave of defenders Balance Changes to functionality that modifies how effective certain methods are at powergaming. Do Not Merge Pull request should not be merged due to design conflict or being a temporary change.
#18396 opened Nov 12, 2025 by mudzbe Loading…
ProTip! Updated in the last three days: updated:>2025-11-18.