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v12.0

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@thindil thindil released this 22 Feb 04:44
· 455 commits to master since this release

This is the twelfth stable big release of the game. New planned features are: redesigned system for generating enemies, updates to crafting system and some changes to sky bases. Additionally it brings some new hidden features since version 11.0. All changes since the 11.0 version listed in News in the game. Below, you can find only changes since last development release.

Changed

  • Added some time for deliver items to bases missions
  • Updated README.md

Fixed

  • Updating the list of items for trade after buying or selling when the list
    was sorted
  • Perhaps fixed running the game on Linux
  • Selling items in bases
  • Counting price of damaged items when selling them
  • Counting profit from selling items
  • Using materials during upgrading the player's ship's modules
  • Counting bonus to the player's ship's speed from the crew members' skills
  • Crash when buying items
  • Possible crash when meeting a friendly ship
  • Sometimes game doesn't generate missions in bases
  • Buying items in bases doesn't stack items in the player's ship's cargo
  • Setting lists of bases types and owners in the knowledge screen
  • Showing bases of the selected type or owner in the knowledge screen
  • Equipping or taking off multiple items in the player's ship's crew members'
    inventory
  • Loading and deleting saved games on Windows
  • Crash when trying to upgrade the player's ship's modules without materials
  • No option for buying/selling modules in shipyards
  • Crash on finishing missions when the player's ship's cargo is full
  • Typo in the game options' screen

Full Changelog: v11.0...v12.0