Describe the bug
Seem to get enormous spam of FlowGraph errors I think triggered every time there's a change to fuel flows (e.g. on launch, on staging, on engine failure). On a clean install it only seems to produce a few seconds of lag (not clear if there are any other effects), but if you've already got slower performance (e.g. running a lot of mods) it ends up dropping your FPS almost to the point of freezing up entirely.
To Reproduce
Load up a large, complex craft to the launchpad. Fire up the engines. Check the logs.
Iirc from my testing it doesn't happen e.g. on rovers with no engines or fuel flow
Errors are of the form:
[ERR 01:30:00.198] [FlowGraph]: Graph already contains item! Part parachuteRadial with id 4290575276
[ERR 01:30:00.208] [FlowGraph]: Graph already contains item! Part parachuteRadial with id 4290575276
[ERR 01:30:00.217] [FlowGraph]: Graph already contains item! Part parachuteRadial with id 4293735952
[ERR 01:30:00.225] [FlowGraph]: Graph already contains item! Part parachuteRadial with id 4293735952
and seem to be repeated for every single part on the craft.
I reported this on the forum a few months back and have since had someone else confirm the same issue, but not had a response otherwise https://forum.kerbalspaceprogram.com/index.php?/topic/192456-19x-scrapyard-the-common-part-inventory-2100kanford-and-sons-back-in-business-2020-mar-15/&do=findComment&comment=3837722
Really hope someone's still working on this and we can work out how to get it fixed - combined with OhScrap it's really a wonderful mod and KSP honestly isn't half as fun without it!
Describe the bug
Seem to get enormous spam of FlowGraph errors I think triggered every time there's a change to fuel flows (e.g. on launch, on staging, on engine failure). On a clean install it only seems to produce a few seconds of lag (not clear if there are any other effects), but if you've already got slower performance (e.g. running a lot of mods) it ends up dropping your FPS almost to the point of freezing up entirely.
To Reproduce
Load up a large, complex craft to the launchpad. Fire up the engines. Check the logs.
Iirc from my testing it doesn't happen e.g. on rovers with no engines or fuel flow
Errors are of the form:
and seem to be repeated for every single part on the craft.
I reported this on the forum a few months back and have since had someone else confirm the same issue, but not had a response otherwise https://forum.kerbalspaceprogram.com/index.php?/topic/192456-19x-scrapyard-the-common-part-inventory-2100kanford-and-sons-back-in-business-2020-mar-15/&do=findComment&comment=3837722
Really hope someone's still working on this and we can work out how to get it fixed - combined with OhScrap it's really a wonderful mod and KSP honestly isn't half as fun without it!